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2014 4:00 AM EDTIf you search Google images for “landscape,” the results will yield verdant fields with neon
and horizons that mystically dissolve into auspicious wisps
Brooklyn-based photographer Mark Dorf calls these idealized images “a sort of pornographic landscape—one that is amplified and manipulated into something that I think you could rename dreamscape.”
no one expects to walk into the woods and see something with such highly saturated colors as what you find in this image search,” Dorf continues
“but I certainly think that affects the ways in which we remember the landscape—we tend to amplify and romanticize [it].”
Dorf trekked to the Redwoods of California
and New York’s Catskills to photograph a series of landscapes that most closely align with our immense expectations of nature
He describes the landscapes as our oldest symbolic language
Now we use selective attention—the ability to focus on one aspect of our environment while eliminating others—to recognize a red or green light as cars move around us in traffic or to hear a companion’s recommendations among a restaurant’s din
and natural formations around us to decide what to eat and when to flee
and 3D scans to create the images of his series //_PATH
arcs of colored light hover among trunks and leaves and mimic lens flare
the photographic phenomenon where scattered light creates visual artifacts
hyper-colored apparitions—a computer
they represent the range of ways we might read
“the ways in which we have become dependent upon [the internet and digital] technology to help aid us in our navigation of our every day and how it affects our perception of the world around us all socially
Put more simply: as we traverse the world physically or virtually
and look to the landscape—for the resources to build shelter or for an ideal to retreat to—we search
Mark Dorf is a photographer and artist based in Brooklyn
Sara Distin is a writer and editor based in Boulder, CO, and Brooklyn, NY. Follow her on Twitter @sldistin
the intrusion of technology on daily routine and culture has transformed both society and surroundings into a matrix of digitized matter. an undeniable dependency on the internet for navigation and information has motivated american artist mark dorf to examine the paradigm shift thorough a creative medium
he has created a series of images that reveal natural landscapes of forests and mountains intermingled with collage
by appropriating geometric and synthetic forms onto the photos of the woodland environment, ‘//_path’ creates a mysterious dichotomy between reality and digital imagery
the collection of photo manipulations acknowledges a compelling aspect of our ever-increasing reliance on technology
‘it is no longer about logging on or off
but rather living within the realms and constructs of the internet for our newest generation of inhabitants.’
designboom has received this project from our ‘DIY submissions‘ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here
AXOR presents three bathroom concepts that are not merely places of function
but destinations in themselves — sanctuaries of style
When I talk about finding my creative practice
I tend to harken back to my family history
My grandmother was a painter and ran a photo restoration business on the Lower East Side
and my aunt and uncle are both marine biologists
and technology has always been all around me—and now I make work about science and technology through the lens of photography
It seemed natural once I realized what I was doing
Did you know at a young age that you were destined to become an artist
I think I was looking at the works of Anthony Goicolea when I was in high school
you can do this as a profession.” And I thought to myself
here we go.” Back then I was doing some weird
like buying all these cabinet televisions—those televisions that are like pieces of furniture—and stacking them on top of one another and photoshopping in sections of my body
like a person standing inside these stacked TVs
it was validation from a high school teacher that made me think I could actually do this
Today you’re represented by Postmasters Gallery in NYC
I actually have a truly millennial story as to how my relationship with Postmasters began
and I would come into the city for openings
and Postmasters was always a spot that I was interested in going to
I used to post these weird little 3D animation sketches on Instagram
as I was just kind of teaching myself at that time how to use virtual space and 3D rendering
I started having a conversation with Postmasters’ account through Instagram
Of course from here relationships were built in a physical manner as we got to know one another and began to connect the dots of those that we had in common
I was certainly not alone in this endeavor as well—many people both directly and indirectly helped me to get to that point
Building my relationship with Postmasters required not only making the work but also understanding an identity and helping those who helped me along the way
Truly to work with a group effort and to support the peers that are your community is the best way to exist in the world at large
which is something that I am still learning every day
and the return of that support back to your community is what will take anyone the farthest in whatever endeavor you are embarking on
That’s definitely a social media success story
Do you have other social media strategies you use
even weird works-in-progress that don’t turn into anything
I make these things because I’m drawn to making them
For me it’s really important that creative work sparks intellectual conversation
I’m throwing variables out into the world just to see what happens
I don’t think about it as branding or marketing
as much as it’s an avenue to create a portrait of myself in a public virtual space
It’s not about Mark Dorf the brand or Mark Dorf the artist
How do you sell your work besides having a gallery
Has that been hard given that so much of your work is digital
A lot of the things I post online are labeled “sketch” or something like that
I’m always fiddling around and exploring materials and mediums in the digital realm
but they’re not really meant to be part of a larger body of work
but it’s more an expression or exploration of material
but I don’t think about sales so much because I feel like that would derail the intentions of the work
Are you able to make a living being an artist or do you find that you need to support yourself in other ways
I’ve been able to support myself as an artist through different commissions
But that could very well change in the future
When I first came to New York I was working in the commercial photo industry as a studio manager for a fashion photographer
doing retouching and all those kinds of things
But as of about two years ago and for the moment
success is every time I find a specific trajectory to explore
or the moment that I feel like I’ve begun to understand the vocabulary of the ideas I’m trying to navigate
Right now I’m doing a lot of research regarding anthropocentric world views
I’m very much in the research and writing phase
trying to hash out this baseline vocabulary
Success will be the moment I feel fluent enough in the subject that I can just make stuff—when I’m so entrenched in that intellectual space that it will just reflect the research I’ve done
What’s the biggest risk you’ve ever taken as an artist
This question feels similar to when people ask
“What have you sacrificed in your life?” Of course I’ve taken risks in exploring new mediums
or even taken a risk in trying to create a lifestyle that’s conducive to having a creative practice in the first place
But I also feel like I haven’t really taken risks—everything feels like a natural progression
Do you think you’re averse to taking risks
which maybe disallows for major jump-off-a-cliff risk situations
There are a lot of times where you’ll find new things worked out through experimentation
“risk,” might mean different things for everybody—not just artists
I moved up to the Hudson Valley because I didn’t have enough money to jump into Brooklyn or New York City
So I moved up there and worked in a fabrication shop
and we were gonna do this big collaborative project
It was crazy—it actually put a pretty big stint in my creative practice for a while
trying this collaboration and then having it fall apart
I feel like that was a pretty major failure
failure has such an absolutely negative connotation
so you keep banging your head against the wall
A lot of times I’ll find myself going into a more comfortable space where it’s like
Let’s just do this other thing.” For me to bounce back from a failure—whether it’s a project that just never resolved itself or a medium that I can’t control very well—I just kind of go back to reading and research and talking to people
a lot of my time is not actually spent making stuff
When you’re in those modes where you’re not creating a lot of output
I think it goes back to what I was talking about earlier
how a lot of my digital work only exists on the web
That’s how I keep myself from getting severely bummed out
And honestly I do get really anxious when I don’t have a big thing on my plate
and then of course you get to the space where you’re overproducing a lot of bad things
and then you have to throttle that back and reset again
Do you feel like you have a tendency to take on too many projects
but because I don’t work a “nine to five day job,” I’m able to balance things a lot easier
all the projects I’m doing kind of keep me sane
because when I first left my job I freaked out for a long time
This is a poor choice.” Then I kicked my ass into gear
I think it was only in the last year or so that I’m beginning to understand what that ebb and flow of real balance is like
It does have to do with taking on different kinds of projects
whether they’re solely me or if they’re a collaboration
or if you’re helping someone else out or if someone’s helping you out
It’s about creating that balance and that structure for yourself
What resource has been the most valuable for you and your work
how do I make it work in this context.” I started making digital works because I had an old laptop
That naturally led me to a lot of internet communities
I was also looking for this more conceptual or theoretical kind of conversation
which was harder to come by in the Hudson Valley
But this internet culture allowed for a special kind of conversation and exchange
I realized that a lot of those people from the internet were here
the internet has been a hugely important tool and resource
How do you hold yourself accountable to finishing projects
It goes back to that idea of sincerity that I was talking about earlier
then what kind of personal investment do you have in it
What I’m about to say may sound totally irresponsible
you shouldn’t really need to hold yourself accountable
If you really feel like you should make something
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Brooklyn-based photographer Mark Dorf combines the natural world with the digital in his recent series //_PATH
A visual exploration of the way things are now
Dorf looks at our tech dependent and plugged in society not with a disapproving eye
but with one that acknowledges the reality of it
saying “it is no longer about logging on or off
but rather living within and creating harmony with the realms and constructs of the Internet for our newest generation of inhabitants.”
Dorf juxtaposes geometric and synthetic forms against a backdrop of natural landscapes to create “a comparison of language”—nature being our original and most ancient language
Dorf’s digitally fashioned spaces represent old and new perceptions of the world around us
and we can’t help but land in the middle of the two
Orion Magazine
The March/April 2013 issue of Orion contains a series of strange and beautiful images of the natural world, each of which is manipulated in subtle ways by straight and rigid geometrical forms. The images, which illustrate an essay on form and beauty (“Symmetrical Universe”), are by Brooklyn-based photographer Mark Dorf
Mark answers a few questions about the conception and creation of his subtly abstract works.*** Can you tell us about the creative process behind these images
The process behind these images varied greatly from scene to scene
There are some that are totally real and not photographically manipulated—ones that I actually created from scratch
such as Plate #18—and there are others
that are digitally fabricated (to make the digital manipulations
I used a variety of programs such as Photoshop
But there are also many that lay in a gray area between
to perform my own scientific and mathematical experiments in the landscape—and I wanted to document them
Is the mix of photograph and geometrical form random
or is there some kind of mathematical logic at work here
but I wouldn’t go as far as to say that they are perfectly mathematical or scientific (I’m no mathematician or scientist)
reasoning behind the use of this highly geometric and digital language
I was interested in the ways our culture defines and quantifies its surroundings
We are constantly transforming elements of our world into abstract theory and calculation—and I find it interesting when the representation is compared to its real counterpart
You often find that there are certain discrepancies: the definition is never truly found
but in many cases we decide that we will see those definitions as being absolute until proven wrong
I am interested in the ways math and science fail to represent reality
Plate #8 There’s something jarring and also beautiful about laying geometrically rigid forms—grids
intersecting straight lines—next to images of the natural world
the juxtaposition interests me because these forms are inherently human
we find geometric forms in the natural world
I am also creating an interruption of the landscape—one that could mirror
the ways that our built landscapes grow via highly calculated decision-making
I am also interested in the ways that we define primary experience
How do we today examine and experience the natural world when our day-to-day lives are so saturated with digital stimulation
At any moment we can search the web for a photograph of the Grand Canyon and find sweeping
digitally enhanced photographs that create some sort of representation of the place
But how do those digital experiences affect the ways we see and observe our surroundings
How did you arrive at the mixture of math and photography as the basis for art
Do you have a background in math or geometry
My grandfather was a photographer here in New York City
But then my father and his sister both studied math and science through university
I was pushed to study hard in my science and math classes
and for a long time my surroundings were of the academic variety
I surely would have gotten a degree in physics or math
Plate #18 The five images printed in this issue of Orion are part of a larger series
Axiom & Simulation examines the ways in which humans quantify our natural surroundings through the use of scientific and digital means
We are constantly transforming elements of our environment into abstracted
in order to gain a greater understanding of our complex surroundings
These transformations often take form through mathematical or scientific interpretations
When observing a three-dimensional rendering of a mountainside
it holds the familiar form to what we experience in nature
but it has no physical connection to reality whatsoever—it is merely a file on a computer that has no mass and only holds likeness to a memory
When translating the file into the most basic of computer programming codes
we see only 1s and 0s—a series of numbers creating representation from a language composed of only two elements
which has no grounding in the natural world
a new reality—one without its original referent
Mark Dorf’s photographs in the March/April 2013 issue of Orion are available in print and digital editions. Go ahead, subscribe!
while production added to two other Minnesota facilities
Just two months after finalizing its acquisition of Arctic Cat
Textron Specialized Vehicles (TSV) announced three big moves the company is making to improve efficiency.
the company revealed it would be closing the former Minneapolis headquarters for Arctic Cat
moving engine production from Germany to St
and moving Stampede side-by-side vehicle production from Augusta
“A big piece of the puzzle remaining was how to really optimize our operational footprint so that we can operate more efficiently and better serve our customers
The changes that we announced [May 9] were really to achieve those goals,” Brandon Haddock
director of Communications for TSV told Powersports Business
“We took a long time deliberating the decisions
but we really needed to make some changes to make sure we were using the facilities at our disposal as efficiently as we could in order to design and build product faster and get it to our customers more quickly.”
The closure of the Minneapolis office was somewhat expected
Arctic Cat had moved into the 55,000-square-foot facility in Minneapolis’ North Loop warehouse district in August
Arctic Cat leased the building because the staff size had grown too large for the former 11,000-square-foot space in nearby Plymouth
expected the new location to attract fresh talent
The space had room for the Arctic Cat headquarters to grow to 150-200 employees
but only about 60 are currently working there.
“We looked at a lot of scenarios regarding our facility in Minneapolis
whether it made sense to downsize the physical footprint of that facility or find another facility
but ultimately we just determined that the best case is to really consolidate our operations in St
but it also allows us to really co-locate a lot of employees across our engineering teams
our product management and development teams
so that those folks work closely together and in close proximity to one another and can collaborate much more efficiently.”
Haddock reported that very few jobs in Minneapolis were affected
as a majority of those employees have chosen to take their positions to St
“The vast majority of employees in Minneapolis will have the opportunity to continue their careers with the company in St
There’s a lot of talented people that come to work in that facility every day
and we want to keep them on board,” he said.
In addition to gaining the former Minneapolis employees
Cloud facility will also be adding more engine production
TSV announced that it is closing its engine manufacturing plant in Bernau bei Berlin
“That was really a decision driven by sort of the economic realities and operational efficiencies of not really needing two individual engine production plants
There’s plenty of operational capacity for St
and it just really doesn’t make a lot of sense to maintain two separate engine production facilities when we have one very
very close to where the vehicles will be produced
so we’re getting those engines that much closer to the units that they’re going to be installed in from an efficiency standpoint,” Haddock said.
Cloud facility manufactures and assembles two- and four-stroke snowmobile engines
Arctic Cat in 2015 invested $400,000 to expand the assembly capability in St
The move by TSV will add 50-100 jobs in St
though an undisclosed number of jobs were lost in Bernau bei Berlin
TSV acquired the Germany facility when it acquired Weber Motor in 2014 and renamed the division Textron Motors
While the Bernau bei Berlin factory will close
engine design and engineering will remain in Markdorf
Cloud coincides with a decision to move production of all Stampede models to Thief River Falls
“There’s plenty of capacity in Thief River Falls to take on that volume
and it allows us to drive some more production demand through that plant on a year-round basis
so we can operate more efficiently and effectively,” Haddock said.
TSV can also take advantage of the new paint line and other facility improvements that came as part of a $26 million investment into the Thief River Falls facility that Arctic Cat made in 2015
While adding Stampede production in Thief River Falls won’t open any additional job opportunities
it will allow for year-round production.
“One of the cool things from the employee standpoint in Thief River and St
Cloud is they are very excited for that production move to those areas because it extends their work season,” said Kale Wainer
TSV marketing communications manager and 13-year Arctic Cat veteran
Snowmobile production usually ends by roughly Thanksgiving
side-by-side lines start up and down at various times of the year
they’ll be able to work a steady schedule throughout the year
which those employees are really excited about
Production of all side-by-sides and ATVs under the Textron Off Road brand
will also remain in Thief River Falls.
“We will invest pretty substantially in Thief River Falls to expand its production capabilities and continue to grow our business there,” Haddock said
“Thief River Falls is a big part of who we are
and it’s going to continue to be a big part of who we are.”
fewer than 10 people were laid off as a result of moving Stampede production from that facility to Minnesota.
“Many of the production workers who built the Stampede every day will be transferred to other production lines to help us produce Jacobsen turf care equipment and some of the other vehicle and equipment models that are built here in Augusta
so we were able to minimize the impact and job losses from that move,” Haddock explained.
When TSV launched the Stampede in May 2016
the company also announced it had acquired a 240-acre
600,000-plus-square-foot facility near its Augusta headquarters
While the Stampede has been produced out of that new building
TSV already has plans for products that will move to the current Stampede production line.
“Although the Stampede production is moving away from that facility expansion
we are already producing a number of other models in that facility
The Jacobsen professional turf care equipment
production of those models has moved from Charlotte (North Carolina) to Augusta and continues to be relocated from Charlotte to Augusta over the course of the year
We have moved some of our legacy production lines from our legacy campus to that facility
so that we can free up room here in Augusta to really expand our fabrication capabilities to serve all of our different product lines
And we have a substantial aftermarket and service parts warehouse operation there in that facility
There’s plenty of work going into that new facility
even though we’re moving the Stampede to Thief River Falls,” Haddock said.
All three of the newly announced changes are expected to be completed by the end of 2017
Haddock said dealers should see no change in the delivery of their units.
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By Cirium2020-07-21T11:37:00+01:00
German seat manufacturer Zim Flugsitz has filed for debtor-in-possession insolvency proceedings
citing a “persistent and considerable decline in sales since the start of the coronavirus pandemic”
Munich-based restructuring specialist Pluta
which has been appointed to lead the process
says the intent is to “reposition” Zim in order to keep it in business
Zim will remain “fully operational” while its management teams stays “in charge” and “carries out the restructuring itself under the supervision of the court and an insolvency monitor”
provisional insolvency proceedings – set to last two to three months – Pluta and Zim will draw up a strategy in co-operation with creditors with a view to turning around the business during the main insolvency proceedings
Pluta restructuring expert Jochen Gluck – appointed as Zim’s chief restructuring officer – describes the situation as “not easy”
But he says the company is “known for its high-quality products”
and that there is “an opportunity to put the business on a viable footing”
He adds: “We will review each process together with all stakeholders and adjust them in line with the changed situation.”
Headquartered in Markdorf – near Lake Constance
close to the border with Switzerland – Zim employs more than 200 employees between that site and a second
more recent production facility in Schwerin
in the north of what was formerly East Germany
Staff salaries are “guaranteed” under the applicable German insolvency law
Pluta notes that “both plants work independently of each other and have their own design
premium-economy and business seats for line- and retrofit
and enjoyed “strong sales growth in recent years” particularly for premium seats
Munich-based investment firm Aurelius Equity Opportunities disclosed that it had acquired a majority shareholding in Zim from its founding family
The couple would “continue to be invested in the company and serve its management”
Angelika and Peter Zimmerman started the seat business in 2008
which had been founded by the couple in 1995
concentrated on aircraft structural engineering services
The plant in Schwerin – about an hour’s drive from Airbus’s Hamburg assembly line – opened in 2017
Noting that the “entire aviation industry is experiencing an unprecedented slump due to the coronavirus pandemic”
Zim managing director Heiko Fricke states: “The months ahead will be very challenging for our company
I’m convinced that we will overcome this crisis under the protection afforded by debtor-in-possession proceedings.”
ZIM Aircraft Seating is showing a new coach class seat family incorporating a completely new frame and design
Etihad Airways is introducing first-class suites as part of an enhanced interior on its long-range Airbus A321LR twinjets
The initial aircraft – one of 10 to arrive this year – will enter service on 1 August
Saudi Arabian start-up carrier Riyadh Air has unveiled the interior cabin design for its Boeing 787s
along with 24 seats in the business-class cabin
Both will be configured with a 1-2-1 arrangement ..
FlightPath3D will have two more airlines flying this summer with its accessibility map after debuting the product on Delta Air Lines
“Our accessibility map is a good example,” said Duncan Jackson
He was speaking after the company won an Onboard Hospitality Award for accessibility
German leisure carrier Discover Airlines will be the first Lufthansa Group unit and one of the first airlines in the world to install Panasonic Avionics’ multi-orbit connectivity product on its long-haul aircraft
In-flight connectivity specialist Viasat has unveiled its next-generation solution for commercial aviation
under a product roadmap which includes plans for a new electronically steered antenna (ESA) terminal to dynamically tap multi-orbit satellite services
FlightGlobal is the global aviation community’s primary source of news
analytics and advisory services to connect the aviation community globally and help organisations shape their business strategies
identify new opportunities and make better decisions faster
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member-first insights and commentary on the global aviation industry
Kendrion made a splendid presentation on themes like hybrid
e-mobility and predictive driving at IAA 2018
The company’s attractive booth showcased a Thermal Management Solution on a glass board precisely depicting control of coolant volume flow and valve functions
said: “Although a lot of vehicles are moving to electric
in the next 10-15 years there will still be vehicles with combustion engine.”
“They will co-exist and will need improvements to get cleaner air to get better fuel efficiency
The product we have showcased is for engines
battery cooling and also for hybrids and electric vehicles
We can use the principle of our core competencies for future mobility
our product is really controllable and would be part of smart trucks as it is controlled by the sensors inside the thermal systems.”
also referred to as Thermal Control Systems (TCS)
resulting in extended engine service life and lower fuel consumption
thus reducing CO2 emissions significantly when compared to custom wax thermostats
Even when the world adopts any of the technologies like hybrid and electric
one always will need to ‘on and off something’
This is where Kendrion will bring in its expertise as it is not only good at valves but also at switching
clutches and switches into future mobility like hybrids
electric-where we have a smaller and a larger engine (the dual engine with the clutch in the middle as one can switch on and off)
will prove efficient for vehicle manufacturers,” added Mr
he replied: “India will be an interesting market in the near future with electrification coming in; we might find some interesting partner in the region
We are designing both mild- and full-electric solutions that will be suitable for last mile connected vehicles
Europe and North America will remain the core markets for us.”
saying: “The IAA Commercial Vehicles is a meeting place for decision-makers of the automotive industry
It offers a comprehensive overview of the latest trends and developments
and hence it is amazing to be here and network with industry folks.”
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Journal Art & Culture
Young Brooklyn-based artist Mark Dorf toys with our minds through his photography and sculpture
that explores our changing relationships with nature and non-physical digital spaces
examines connections between digital mapping
3D rendering and reality itself – his fusion of technologies and natural landscapes pointing out our curious contemporary affinity for science over nature
we caught up with Mark for a discussion about his work
his surroundings and where he feels most inspired…
I was born in a small town in New Hampshire called Laconia
but I spent most of my childhood years in Louisville
I absolutely think location effects creativity
Each environment I have lived in in my recent years has made me question my creative process and made me reinvent the ways and speeds in which I work
When I was in school at the Savannah College of Art and Design
creativity was flowed like a roaring river and I made work at an incredibly high rate due to the fact that I had very little else to focus on in my life
NY I was presented with a totally new environment and a completely new set of situations and opportunities
I was working in a furniture shop there so I had a whole new set of tools at my disposal
thus I began to build a lot of sculpture and props for the images that I was making
I felt an incredibly harmonious relationship with the landscape thus I began to work much more directly with the land and drawing – I explored ways of representing that landscape and different ways one might recreate that harmony in a secondary source: in the end I found it impossible
and the images began in fact to explore those impossibilities
I am yet again presented with a new puzzle – how do I make work about the landscape and our interactions in the largest city in the United States
Your works centre around the juxtaposition between
nature and modern man-made entities – be they modernist sculptures or digital representations of reality… can you explain a little about your fascination with this subject matter
You’re correct in assuming that I am totally fascinated by this subject
I am constantly amazed by how we have grown as a human species since the “dawn of man”
We have reached a point where the everyman is no longer comfortable in the natural landscape – we have grown beyond our original womb and gone on to create our own urban environments that are in fact still totally dependent upon that original landscape for materials
we are simultaneously creating new environments through the destruction of the previous
I love exploring this dichotomy of humanity and the landscape – how do we understand and see our landscape in our contemporary age
I find most of my inspiration alone in the landscape
now that I live in Brooklyn I am finding new inspiration in the busy crowded streets and infinite crowds of people
Really beautiful systems of motion live here in New York City
If you could send one iconic design to another planet to show off our exploits in creativity
but also takes fine hand skill and craft to create and play
it is so incredibly easy to enjoy the sounds that it creates
I would take you to the Brooklyn Botanical Gardens – a great place where humanity and landscape can colide
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