Disney’s new animated preschool show RoboGobo follows the adventures of a team of mech-enhanced pets (Hopper
Shelly and Wing) who teach young viewers about the importance of teamwork
We had the chance to chat with the show’s talented creator and exec producer Chris Gilligan (T.O.T.S.
who oversees the world of the friendly rescue pets (produced by Ireland’s Brown Bag Films in association with Disney Jr.) Here is what Chris told us:
Animation Magazine: Congrats on the debut of your fun new show
Can you tell us a little bit about the origins and inspiration of RoboGobo
Chris Gilligan: The original inception of the idea came from me thinking about rescue shows
and “rescue pets” popped into my head
I’ve been thinking about superheroes at the same time
but we raised them in New York City in a tiny apartment
They shared a room and we used to do this thing at bedtime called story soup
We would pick a bunch of ingredients from around the room and put them all together and tell a made up story
the fluffy little bunny wound up in the robot suit
That notion of “super” and “cute” colliding was something I always remembered
And so I connected that to the rescue pets that rescue pets
The variety of pets my kids have had over the years was part of the inspiration
where he has a vet as a dad and an inventor as a mom
so he’s got an inherent love of animals
Dax having five different pets was an extension of probably what every kid would want
and there was a good response from Disney Jr
It was the usual journey to get things going
Animation typically takes about four years and with the pandemic in the middle there
What do you love about the final version of the show
Everyone has gone the extra mile and poured love into every frame in this show
It’s always fulfilling to watch everything come together and the next exciting part is sharing it with the audiences
Can you tell us about the biggest challenges of producing a CG-animated preschool show
it’s about strategically and carefully thinking about making sure everyone is heard but doesn’t get too complicated
The trick was remembering the theme of rescue pets who rescue pets and to keep this theme alive in the writing
The next aspect was ensuring that there was a sincere and emotional story told that people can relate to
If you keep those things in mind constantly
There are about 500 people total who work on the show
Please talk about the overall visuals of the show
The visuals of the show started with this idea of 2.5D
We aimed for a hybrid style and the characters wound up being more 3D while we flattened the background more so it didn’t compete with the action in the foreground
You can get super close and see the follicles of the fur
It’s amazing work from Brown Bag Films
We wanted to have this cute cuddly animal in a hard plastic metal suit that contrasts the fluffy characters on the inside
How did you manage to get such a terrific voice cast and recurring guest stars on the show
Dax is like an adult character in charge of a bunch of smaller kids
and Ja’Siah Young has the voice of a genuine old soul
all brought something special to their characters
We were fortunate to have Allison Pill as Farmer Faye
What do you hope young audiences will take away from the show
I hope people are entertained and walk away feeling connected to the characters
The idea of working out problems together is central to the storylines
and we hope they develop empathy and feel encouraged by the show
Do you have any tips for folks who are trying to get into the animation industry
Find places that tell stories the way you envision your stories being told and look for a way in
getting coffee for people and being a runner and just getting your foot in the door
Internships are fantastic for building your network
My first feature job came from a connection made during my first internship
Just get your foot in the door and work hard
RoboGobo currently airs on Disney Jr. and Disney Jr. On Demand. The first episode is also available on YouTube and garnered over 4 million views in two weeks
The series will premiere on Disney+ on April 1
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Finland – MA Lighting International has announced its partnership with Gobo Oy as its exclusive distributor in Finland
This strategic collaboration will officially commence on 1 August
marking an exciting new chapter for MA Lighting
a shared vision for the future and is an ideal partner for the next phase of growth
Gobo also serves as the exclusive MA distributor in Denmark and Sweden
managing director of MA Lighting International GmbH
commented: "We are thrilled to collaborate with Gobo Oy as our reliable partner in Finland
both companies are focused on providing outstanding products
dedicated customer support and solutions tailored to the unique requirements of each market
We can already look back on a long-standing partnership with Gobo in Denmark and Sweden
backed by Gobo’s dedication and expertise is a great step for us
We are looking forward to continue working with a robust sales team operating in multiple regions and a skilled and devoted technical support staff
This will deepen our engagement with current MA users while unlocking new market opportunities."
managing director of Gobo Oy added: “We are proud that MA Lighting has entrusted us with another area
We look forward to bringing our knowledge and dedication to the Finnish market
continuing the excellent work and building upon the proud tradition MA has established in Finland.”
will continue to serve customers in Finland until 31 July
MA Lighting extends its sincere gratitude to Intersonic for their dedicated service and outstanding partnership over many years
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Posted in: Disney+, Movies, TV | Tagged: fraggle rock, jim henson, sesame street, the muppets
and Gobo Fraggle celebrate the late Jim Henson in a new short that was released in honor of his birthday
and filmmaker Jim Henson (born James Maury Henson in 1936) continues to have an impact on not just pop culture but our society as a whole – nearly 35 years after his passing
it's about celebrating the birthday of the late
great creative icon – and who better to do that than Kermit the Frog
In a video posted on The Muppets YouTube channel earlier today (that you can check out above)
Kermit and Gobo meet up – with Kermit noting to Gobo that it's a "special day" where he likes to think about creativity
and imagination (but Gobo is looking for adventure)
Oscar shows up to shoo the two away before they ruin his perfectly rotten day – but before the clip ends
Oscar lays flowers on a park bench honoring Henson's birthday with a Muppet Daily News headline that reads
it just felt right to pass along a look at the official trailer and overview for Jim Henson Idea Man
"Jim Henson Idea Man" takes us into the mind of this singular creative visionary
from his early years puppeteering on local television to the worldwide success of Sesame Street
Academy Award-winning filmmaker Ron Howard captures Henson's restless creativity
and artistic evolution in the style and spirit of his complex subject
and created some of the world's most beloved characters
Featuring new interviews with Henson's closest collaborators and children
as well as never-before-seen materials from his personal archives—including home movies
and diaries— Howard brings us an entertaining and insightful look at a man whose boundless imagination changed the world
Stemming from Imagine Documentaries and directed by Ron Howard, Jim Henson Idea Man was produced by Howard, Brian Grazer, Sara Bernstein, Margaret Bodde, Justin Wilkes, Mark Monroe, and Christopher St. John. Paul Crowder, Meredith Kaulfers, and Michael Rosenberg served as executive producers – with the score composed by David Fleming
Make your project pop with beautiful lighting improved by these high-quality procedural and real-time gobos for Blender
who promises "important levels of control and customizability."
Gobos Plus will look fantastic both in Cycles and EEVEE
and more – 53 presets (12 animated trees and 41 procedural presets) at a 4K resolution
which lets you blur each Gobo layer individually
"This is important for distinguishing shadow distance
as further away objects cast softer shadows than ones that are closer."
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a veteran developer that’s assisted development on the likes of Hogwarts Legacy and Disney Infinity
MobileSyrup sat down with Stephane Varrault
to learn more about this unexpected video game
The team discussed their collaboration with each other and Lego
the process of translating a more teen- and adult-leaning property into a family-friendly experience
the inspirations from The Lego Movie and more
Stephane Varrault: The origin really is like an alignment of planets that really sounds like a fairy tale
we’ve actually started to prototype them with Duplo bricks
So that’s how far and how passionate Guerrilla is about Lego
and we’ve always wanted to do something [with that]
we discovered that they were actually also big fans of Horizon
so we had like 15 different proposals for the game
And so the one that we launched is the one that got retained
So we were very autonomous in terms of what kind of experience do we want to do in the game
it’s been a really super positive and creative back and forth about how do we build the environments
and the reason is two planets because at the same time that we were in talks with Lego
we were also in discussions with multiple partners to see what could be the opportunities
And we came across Studio Gobo that we had been following for a while
One is the exceptional track record of collaborations on a lot of super great and well-known IPs
and the other was also they already had experience in games for a wide audience
and that’s how the three planets actually align
Damian Buzugbe: Studio Gobo has been a co-dev studio for a long time
partnering with lots of big studios on some really big games
and kind of specializing in character action and and often in a family zone and family-friendly games
we always wanted it to be inclusive for everybody
And the studio’s always been full of Lego
and a ridiculous amount of Lego in the studio
and he’s got there’s even more now
Varrault: All the development has been handled by Studio Gobo
we had an internal team of directors to provide advice
as the creators of the brand — what can work within that brand
what is the best way to choose and to implement things to create the experience
so how should we devise combat together for it to match the Horizon experience
but also to be playable by a family audience
or we would be sending messages all along to check this particular side of the game
this way to represent the characters or the machines
I think creative back and forth is really the way to sum it up
because the whole studio was working on the game and really infused with it
the field I’m in — we integrated Lego Master Builders into our pipeline
and they were part of the team working with us every day
but these guys are really good at making Lego
And the minute we wanted the whole world to be Lego brick built
and it was stunning to see what the Lego Master Builders could take from our concepts and working with the 3D guys
So the unison of these teams working together was fantastic
And also they needed Lego as well with the guidelines and their Bible and all of their knowledge
we meet on the ground of values especially
it’s very different kind of experiences for different kinds of people
there is a mature franchise and there is a family franchise
creativity also being welcoming for everyone… There’s the notion
And so these are all values that we share and we have in common
and that we try to develop and amplify in every aspect of the game
really focused on this first and how can we instil a bit of those values in every element of the game
Buzugbe: One of our pillars was “Horizon inspired and Lego realized.” We love both of the worlds
but you also want to see what Lego could bring to it
“This is a retelling of an older story by the child’s imagination that they’re playing in their bedroom,” which I thought was really beautiful
They’ve heard of this story of the Horizon
and it kind of fits perfectly with the game and how you feel like you’re dropped into this world
how a kid would be down on the floor playing and reliving this story
Varrault: If you look at how the game plays
I think a lot of the work has been to reward intention over execution
So that’s why we have elemental systems
because it’s becoming instantly intuitive for everyone how to use that
This works regardless of your experience in games
You can be a kid who is playing for very long
and that everybody could pick up the gamepad and play
because the combat system actually can be demonstrative of quite some depth if you really
I think even has challenge for an experienced player
and that’s been designed like this right from the beginning
Varrault: If we take especially like the four main characters that you play
but I think it goes the same way for Hades
or for Sylens… If I take the main game
what is the key element of their narrative arc
it’s understanding the mystery of the origins and finding a family or a community
which is probably my favourite character in the game
it’s like he’s trying too hard to be accepted
it’s more like she’s seen it all
and she’s helping the others from that perspective of wisdom
it was that approach that if there’s one notion
one motivation in life for every character
We had a fantastic team of writers at Studio Gobo
and we’ve also been super inspired with by The Lego Movie
so we really worked with writers and even animation directors who are really
really knowledgeable about creating this and building that multi-layered narrative so that you watch the same second of the same scene
but a parent will understand something different than what the kid will understand
So there’s always been that search for every second of the game to be so multi-channel and multi-layered and have something for everyone
Buzugbe: It’s a great opportunity as well to get to spend a bit more time with the characters
you get to see how these four characters interact as well
Some of the barks and the conversations they have are brilliant
So it’s seeing them all play off against each other
Buzugbe: A lot of that was led from gameplay — gameplay is king
Some of our designers would have pages and pages of whiteboards of ideas and then prototypes and demos
The ones that got chosen were the ones that were most fun to play — the ones that gave us the most opportunity for the chaos in the play area
And then we would look at how to bring this into the world of Horizon
And that was how they emerged — they evolved from gameplay and testing
Varrault: One formula that we refer to often throughout the development was how we can create what we call “joyful chaos.” So I spoke earlier about player autonomy
So the more you combine these gadgets and these weapons and the more autonomous you are in your approach to solving your situation
And that’s one essential point for us gameplay-wise
one of our inspirations was the Lego movies
and we wanted to be the best-looking Lego game ever made
“Can we achieve that?” And the further and further we got down development using Unreal
You wouldn’t know how many rocks they’ve done
the restrictions that Lego brings — like how you’ve only got so many bricks — there would be a perfect solution
a perfect engineered solution to those problems
Like the fact you’ve only got 50 colours and three greens
our environment team will figure out a way to make this work in the world
in bringing all those different biomes with restrictions
But it brings it back to that Lego world and that Lego wrapper
one element that got received really positively was the co-op
And there is a lot of fun to be had playing co-op
It’s also the reason why we wanted it to happen on the same screen
and it’s so that you can really create more chaos together
One player is already super autonomous in their way to solve situations
you really start to get something that’s really fun to watch and really fun to enjoy
and we’re having fun creating those combinations of moments together
So I think that’s really the first reaction we got
It’s positivity in creating that chaos and the joy of playing together
Buzugbe: The joy of throwing some cultists off a cliff is never-ending
And also eggs — eggs in the hub are a big appeal
it was the ability to mix different universes
it could be seen as introducing something that is not logical or something that is out of context
There is no justification besides it’s fun
[Even in] cutscenes and the characters wearing the outfits
[it would be] breaking the continuity or breaking the consistency
that you can just do it as if you were playing with your toys at home
it’s that freedom of blending a world and universe that’s actually super refreshing as a developer
it was a dream project I’ve never had
I’ve been in the games industry 26 years now
and I’ve never had the opportunity to work on my Lego game
I’ve obviously played with them since I was a little kid
and work on a game in a universe I really adore with the Horizon franchise was a dream come true
This interview has been edited for language and clarity
Lego Horizon Adventures is now available on PlayStation 5
Update: 21/11/2024 at 11:56am ET — This feature previously mentioned the game is on both PS4 and PS5
but it’s actually only available on the latter
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Aperiodic sinusoidal patterns that are cast by a GOBO (GOes Before Optics) projector are a powerful tool for optically measuring the surface topography of moving or deforming objects with very high speed and accuracy
We optimised the first experimental setup that we were able to measure inflating car airbags at frame rates of more than 50 kHz while achieving a 3D point standard deviation of ~500 µm
we theoretically investigate the method of GOBO projection of aperiodic sinusoidal fringes
In a simulation-based performance analysis
we examine the parameters that influence the accuracy of the measurement result and identify an optimal pattern design that yields the highest measurement accuracy
We compare the results with those that were obtained via GOBO projection of phase-shifted sinusoidal fringes
we experimentally verify the theoretical findings
We show that the proposed technique has several advantages over conventional fringe projection techniques
as the easy-to-build and cost-effective GOBO projector can provide a high radiant flux
and can be used over a wide spectral range
Measuring the three-dimensional (3D) topography of macroscopic objects by using structured light requires
the (sequential) projection of N ≥ 1 pattern(s) onto the object and
the simultaneous recording of the pattern(s) that are modulated by the object topography
Along with the increased demands on measurement accuracy
requirements on measurement speed have also risen
which necessitate high-speed pattern projection and recording and fast computation and evaluation
dynamically moving or deforming objects are to be measured
Corresponding points are defined as 2D sensor points that are images of the same 3D object point
triangulation algorithms require temporal consistency of these point correspondences during the period NT = N/f
where f = T−1 is the projection and recording frame rate
if the measurement object and the sensor system move relative to each other
this rigid assignment will not be satisfied
the focus is on improving traditional projection systems
along with making potentially necessary changes in the design of the projected patterns
At each image point (x(1),y(1)) in camera 1
a temporal grey value sequence \(I_1^{\left( 1 \right)}
\ldots ,I_N^{\left( 1 \right)}\) is measured and correlated with the grey value stack \(I_1^{\left( 2 \right)}
\ldots ,I_N^{\left( 2 \right)}\) of each pixel (x(2),y(2)) in camera 2 according to the normalised cross-correlation:
determining corresponding points via normalised cross-correlation does not require any knowledge of the pattern design or the variation between successive patterns
To be suitable for (dynamic) 3D measurements
the only prerequisites are a significant temporal variation of the intensity distribution and spatial frequencies that match the other system parameters
and spatial frequencies of the patterns should be fine-tuned to minimise disturbing effects and obtain the optimum reconstruction accuracy
aperiodic sinusoidal fringes vary solely in one dimension:
an intensity variation along these lines is sufficient
the aperiodic sinusoidal fringes should be approximately perpendicular to the epipolar lines
One novel approach to high-speed pattern projection is the GOBO projection of aperiodic sinusoidal fringes25
Changing the projected patterns can be realised by moving the GOBO
the GOBO wheel is equipped with aperiodic binary fringes
and the GOBO wheel is revolving during the camera exposure time
the wheel can be rotated continuously instead of in start/stop operation
the projector does not need to be synchronised with the cameras
Higher frame rates of more than 50 kHz can be achieved when reducing the camera resolution and adjusting the rotational speed of the GOBO wheel accordingly
After demonstrating the suitability of a GOBO projector for high-speed 3D measurements via mainly qualitative studies
we theoretically study the dependency of the 3D reconstruction quality on various parameters of the GOBO projection-based system
the GOBO wheel’s rotational speed and the cameras’ exposure time
The quality of a 3D point cloud can be characterised by two crucial indicators: accuracy and completeness
When measuring an object with a GOBO projection-based sensor
occlusions might restrict the surface area that is covered by both the projector and the cameras
which limits the maximum number of points that can be reconstructed
The completeness p of a 3D point cloud specifies how many of these points have been correctly determined
The accuracy can be described by the standard deviation σ3D of non-outlier points from the known surface
the completeness should be as high as possible
and the standard deviation should be as low as possible
the parameters of a GOBO projection-based 3D sensor
the number of strips and slits in the GOBO wheel
must be carefully designed to match one another
Schematic illustration of a GOBO projection-based 3D sensor. Definitions of some of the variables that are listed in Table 1 by means of a a top view of the camera-projector-camera arrangement and b an exemplary GOBO wheel with aperiodic binary fringes
d p and σ3D as functions of randomly varied parameters c
which is shown for each of the five parameters
e A camera image of the projection of the optimal GOBO pattern onto a plane
f The 3D point standard deviation σ3D as a function of the number of aperiodic sinusoidal patterns (solid lines) and phase-shifted sine-like patterns (dashed lines) that are used for reconstruction
For each of five parameters, namely, c, σblur, n, ω, and e, Fig. 2b shows the minimum standard deviation σ3D of the point clouds with a completeness p = 100% that have been reconstructed during the simulation
They enable the derivation of general guidelines for designing an optimum GOBO wheel for a specified sensor:
Based on the optimum range of the number n of illuminated strips and slits
the average fringe pitch should be approximately 22 px in the camera images
A larger fringe width results in a reduced measurement accuracy
while a smaller fringe width reduces the uniqueness of the sequence
which is expressed as \(e = \frac{{t_{{\rm{exp}}}}}{T}\)
there are accurate data sets for each value of e
and since an exposure time proportion that is as large as possible is desired for high-speed measurements
it can be fixed to a reasonable value of e = 0.95
which takes the short time of 0.05T for data readout into account
The rotational speed ω of the GOBO wheel should be such that the pattern is rotated by nearly half the average fringe pitch between each image acquisition
A higher rotational speed would ensure that very different areas of the GOBO wheel are illuminated successively so that the temporal intensity values are independent of each other
this would lead to substantial blurring of the fringes during the exposure time and
The defocusing of the imaging lens should be adjusted such that the rotating pattern neither contains intensity plateaus nor has a poor modulation
the integration of the rotating pattern over the exposure time results in triangular or trapezoidal patterns instead of aperiodic sinusoidal patterns
the grey values of adjacent camera pixels do not differ substantially
The ratio c of the maximum and minimum angles that are covered by one strip or slit should be between 2 and 2.5
such that completeness of 100% cannot be achieved
the more inhomogeneously the fringes are blurred
Either narrow fringes with very low modulation or broad fringes with unwanted intensity plateaus are obtained
the full GOBO wheel can be constructed via repetition of this section so that the results remain approximately unchanged for all rotation angles of the GOBO wheel
which corresponds very well to the values that were obtained in previous examinations
We considered three levels of noise that correspond to signal-to-noise ratios of SNR ≈ 19 dB
The following conclusions are drawn from the simulation results
the lower the 3D point accuracy and the fewer pattern sets result in 100% point cloud completeness
High noise leads to a high standard deviation σ3D
noisy data can also cause the temporal grey value sequences of non-corresponding points to have a higher correlation coefficient than the actual homologous points
10 patterns are insufficient for achieving 100% completeness
the higher the number of fringes that are necessary to obtain high accuracy
which is caused by the counteraction of two effects: For broad fringes
the integrated intensity over the finite area of a pixel approximates very well the projected intensity in the centre of the pixel
the grey values of adjacent pixels differ significantly
thereby making subpixel interpolation more reliable
the more essential it is to have a large difference between adjacent grey values
Table 2 shows the optimum GOBO parameters that we obtained for SNR ≈ 19 dB
Although the span of the standard deviation and completeness increases with decreasing signal-to-noise ratio
it is still possible to generate patterns that yield 100% completeness
the 3D point standard deviation is ~4.8 times higher than for 29 dB
conventional methods that are based on the evaluation of the phase difference between adjacent pixels fail on objects with sharp edges or large depth
a variety of techniques have been developed for localising corresponding fringe periods
The optimum values of the parameters σblur
The exposure ratio e can again be chosen almost arbitrarily; it is set to 0.95
phase-shifted sine-like patterns yield the lowest 3D point standard deviation
The achievable standard deviation is between 1.3 and 1.6 times smaller than with aperiodic sinusoidal patterns
if there are no special constraints on the measurement object
the periodic pattern cannot be used due to its ambiguities
in which an optimal number of 100 fringes was obtained
In the centre of the optimised GOBO-projected phase-shifted pattern
which demonstrates the high degree of agreement between the investigations
a A photograph of the sensor that is used
f simulated dependency of the 3D point standard deviation σ3D and point cloud completeness p on the degree of projector defocusing
which is approximated by a Gaussian blur with standard deviation σblur
and the rotational speed ω of the GOBO wheel
d A detailed view of the GOBO wheel of the sensor that is shown in a
which may negatively affect the measurement accuracy
For each combination of σblur and ω, we recorded 1000 images of the aperiodic sinusoidal fringes that were projected onto a granite slab. We used 10 images to calculate each 3D point cloud, thereby obtaining 100 independent data sets per parameter combination. Figure 3b, c shows the resulting average 3D standard deviation σ3D and average point cloud completeness p
The lowest achievable degree of defocus leads to the highest accuracy
the standard deviation and completeness show an opposite trend within the scanned parameter range: whereas for a high measurement accuracy
the rotational speed should be comparatively low
the completeness of the calculated point clouds increases with increasing rotational speed
which results in a 3D standard deviation of 150 µm and a completeness of 100%
The optimum results are achieved for σblur = 7.5 µm and ω = 0.17°/T
the 3D standard deviation is σ3D ≈ 130 µm and the completeness is p = 100%
Even if the simulated values very well agree with the experimental results, it is likely that the comparatively high assumed camera noise (SNR ≈ 17 dB) is lower in practice and the 3D accuracy is negatively affected by another effect. There are many indications that the GOBO wheel itself plays a major role since its production quality is not optimal. According to Fig. 3d
the fringes on the GOBO wheel are strongly frayed and there are many dark spots in areas that should be transparent
The GOBO wheel that is shown here and was used in the NIR scanner was manufactured by applying an aluminium layer onto a 1.1 mm thick substrate of borosilicate glass
which was partially removed by a laser beam
we will evaluate alternative fabrication methods
we are planning to produce GOBO wheels via electron-beam lithography
the principle of GOBO projection should be further investigated
Future research should focus on studying the dependence of the 3D measurement quality on the number of projected patterns and on the motion of the measurement object
The projection of a smaller number of patterns generally results in lower measurement accuracy
it might be reasonable to use fewer patterns for 3D reconstruction of fast moving objects to minimise the acquisition time
it is of particular interest to examine up to which object speeds the GOBO projection of a series of aperiodic sinusoidal patterns is superior to common single-shot methods
the optimisation problem is reduced to a five-dimensional problem with the following variables:
c = 1…10 (the ratio of the maximum and minimum strip or slit widths)
σblur = 0…50 µm (the degree of defocusing of the GOBO wheel)
n = 20…400 (the number of illuminated strips + the number of illuminated slits)
ω = 0.001°/T…2.5°/T (the rotational speed of the GOBO wheel)
e = 0.5…1 (the ratio of the camera exposure time texp and period T)
Figure 5 shows a block diagram of the simulation framework. The procedure can be divided into the five steps explained in next sections.
subpatterns of the rotating GOBO wheel are determined (2)
The subpatterns that are related to a pattern are projected onto a plane and the corresponding camera images are rendered (3)
After computing the disparity map (4) and reconstructing the 3D point cloud (5)
the standard deviation σ3D and completeness p are estimated
represent the angles of change between transparent and opaque fringes in the illuminated part of the GOBO wheel (0 < φj ≤ δ)
The resulting GOBO mask contains n strips and slits
which each cover an angle between φmin and φmax = cφmin ≥ φmin
The GOBO wheel is continuously rotating at a speed ω = ϕ/T
the GOBO wheel has been rotated by an angle of ϕ
to take the movement during the exposure time and the ratio of the exposure time texp and period T into account
a square of size a × a = 10 × 10 mm2 with a distance of r = 25 mm from the GOBO wheel centre is cut out
The defocusing of the imaging lens is approximated by a Gaussian blur with standard deviation σblur
In the rectified images with coordinates \(\left( x{\prime}_{\hskip-3pt1} ,y\prime_{\hskip-3pt1} \right)\) and \(\left( {x\prime_{\hskip-3pt2} ,y\prime_{\hskip-3pt2} } \right)\)
corresponding points lie on the same horizontal line
\(y\prime_{\hskip-3pt1} = y\prime_{\hskip-3pt2}\)
The rectified images are used to calculate the coefficient ρ of the normalised cross-correlation according to Eq. 1 between each pixel in camera 1 and pixels on the same horizontal line in camera 2
The search area is limited by the measurement volume
as the distance of w ± d/2 = (1 ± 0.15) m from the sensor corresponds to a disparity search range of ≈ ± 110 px
The global maximum of the correlation coefficient within this disparity search range is considered to occur at the corresponding point
Subpixel accuracy is achieved via linear grey value interpolation between adjacent pixels in each rectified image of camera 2
\(\left( {x\prime_{\hskip-3pt1} ,y\prime } \right)\) and \(\left( {x\prime_{\hskip-3pt2} ,y\prime } \right) = \left( {x\prime_{\hskip-3pt1} - {{disp}},y\prime } \right)\)
where κ is the camera constant of the rectified system (in pixel units)
\(c\prime_{\hskip-3ptx1}\) and \(c\prime_{\hskip-3pty1}\) are the coordinates of the (rectified) principal point in camera 1
and \(c\prime_{\hskip-3ptx2}\) is the x-coordinate of the (rectified) principal point in camera 2
The resulting point cloud is compared with the known plane so that outliers can be identified
The point cloud completeness p is given by the ratio of the number of correct points mcorrect and the maximum possible number of points mmax:
the standard deviation σ3D of the remaining 3D points from the plane is calculated
Let the output of the ray-tracer be the number of photons μp that impinge on each camera pixel
Depending on the total quantum efficiency η(λ)
the number of electrons μe = μp fluctuates with a signal-dependent shot noise ne (Poisson distribution with standard deviation \(\sigma _e = \sqrt {\mu _e}\)) and a signal-independent dark noise nd (normal distribution with standard deviation σd)
is converted to a grey value \(g^{{\rm{noisy}}} = K\mu _e^{{\rm{noisy}}}\) according to the overall system gain K
After clipping the grey value to the dynamic range of the camera
it is rounded to the nearest integer to take analogue-to-digital conversion into account
The signal-to-noise ratio (SNR) can be expressed as
with the variance \(\sigma _q^2 = 1/12\,{\rm{DN}}\) of the uniformly distributed quantisation noise
In addition to the absence of shot and dark noise
we have decided to simulate three reasonable levels of noise
these levels correspond to signal-to-noise ratios of SNR ≈ 19 dB
When only considering quantisation noise (i.e.
we generated several thousand random parameter combinations and evaluated the resulting point clouds with respect to the standard deviation σ3D and completeness p
we compared the results with those that were obtained from GOBO-projected phase-shifted sine-like patterns
as phase-shifting fringe projection is considered the gold standard for structured light-based 3D measurement
The simulation framework can easily be used to carry this out by setting c = 1 (the ratio of the maximum and minimum fringe widths) and ω = 2φavg/NT (the rotational speed of the GOBO wheel)
Since this 3D scanner is primarily intended for the irritation-free measurement of human faces
the aperiodic sinusoidal patterns are projected and detected in the near infrared (NIR) region at a wavelength of 850 nm
colour information can be acquired simultaneously with the 3D measurement
The grey highlighted cells indicate the two parameters that we have varied in the experiment: the projection blur (in the form of the standard deviation σblur of a Gaussian blur) and the rotational speed ω = ϕ/T of the GOBO wheel
To determine the standard deviation σblur that corresponds to a specified level of projector defocusing
we placed a matte white sprayed planar granite slab with a calibrated peak-to-valley height of 4.55 µm parallel to the sensor at the working distance and illuminated it with the pattern of the stationary GOBO wheel
The resulting camera image was compared with differently blurred camera images of (hypothetical) binary fringes
The value σblur for which the sum of the squared deviations was minimal was assigned to the respective defocusing setting
a value of σblur = 0 could not be realised
excessively high values could not be achieved because defocusing settings that exceed a specified level produce additional effects that cannot be approximated by a Gaussian blur
we have realised values between σblur ≈ 15 µm and 60 µm
The rotational speed of the GOBO wheel was varied such that the wheel was rotated between 0.05° and 0.50° between two consecutive acquisition trigger signals
Coherent two-beam interference fringe projection for highspeed three-dimensional shape measurements
Fast data acquisition for three-dimensional shape measurement using fixed-pattern projection and temporal coding
Experimental comparison of phase-shifting fringe projection and statistical pattern projection for active triangulation systems
Optical Measurement Systems for Industrial Inspection VIII
Overview of coded light projection techniques for automatic 3D profiling
In Proceedings of 2003 IEEE International Conference on Robotics and Automation pp
Pattern codification strategies in structured light systems
A state of the art in structured light patterns for surface profilometry
Structured-light 3D surface imaging: a tutorial
Fourier transform profilometry for the automatic measurement of 3-D object shapes
Frequency-multiplex Fourier-transform profilometry: a single-shot three-dimensional shape measurement of objects with large height discontinuities and/or surface isolations
Single-shot 3D motion picture camera with a dense point cloud
Robust and accurate one-shot 3D reconstruction by 2C1P system with wave grid pattern
In Proceedings of 2013 International Conference on 3D Vision pp
High-speed 3-D shape measurement based on digital fringe projection
High-speed 8-bit image projector at 1,000 fps with 3 ms delay
In Proceedings of 2015 International Display Workshops pp
Texas Instruments. DLP7000 DLP® 0.7 XGA 2x LVDS type A DMD (2017). www.ti.com/lit/gpn/dlp7000
Recent progresses on real-time 3D shape measurement using digital fringe projection techniques
Fringe projection techniques: whither we are
Recent progress in coded structured light as a technique to solve the correspondence problem: a survey
Stereo photogrammetry with improved spatial resolution
In Proceedings of the 14th International Conference on Pattern Recognition pp 845–849 (IEEE
Human face measurement by projecting bandlimited random patterns
Array projection of aperiodic sinusoidal fringes for high-speed three-dimensional shape measurement
High-speed pattern projection for three-dimensional shape measurement using laser speckles
High-speed three-dimensional shape measurements of objects with laser speckles and acousto-optical deflection
High-speed three-dimensional shape measurement using GOBO projection
Theoretical considerations on aperiodic sinusoidal fringes in comparison to phase-shifted sinusoidal fringes for high-speed three-dimensional shape measurement
Experimental comparison of aperiodic sinusoidal fringes and phase-shifted sinusoidal fringes for high-speed three-dimensional shape measurement
EMVA 1288 Standard for Characterization of Image Sensors and Cameras
High-speed and high-accuracy 3D surface measurement using a mechanical projector
High-speed 3D surface measurement with mechanical projector
Dimensional Optical Metrology and Inspection for Practical Applications VI p
A review of phase unwrapping techniques in fringe analysis
3-D shape measurement based on complementary Gray-code light
Three-dimensional vision based on a combination of gray-code and phase-shift light projection: analysis and compensation of the systematic errors
On the accuracy of point correspondence methods in three-dimensional measurement systems using fringe projection
A new phase unwrapping algorithm based on three wavelength phase shift profilometry method
Phase unwrapping method based on multiple fringe patterns without use of equivalent wavelengths
Absolute fringe order calculation using optimised multi-frequency selection in full-field profilometry
Temporal phase unwrapping: application to surface profiling of discontinuous objects
Phase-unwrapping algorithm for the measurement of three-dimensional object shapes
Optimized two-frequency phase-measuring-profilometry light-sensor temporal-noise sensitivity
Fast and accurate 3D scanning using coded phase shifting and high speed pattern projection
In Proceedings of 2011 International Conference on 3D Imaging
Visualization and Transmission pp 108–115(IEEE
Absolute three-dimensional shape measurement using coded fringe patterns without phase unwrapping or projector calibration
High-speed absolute three-dimensional shape measurement using three binary dithered patterns
A simplex method for function minimization
Accurate 3D face and body scanning using an irritation-free pattern projection system
In Proceedings of the 5th International Symposium on Sensor Science p
Fast 3D NIR systems for facial measurement and lip-reading
Physically Based Rendering: from Theory to Implementation (Elsevier
Theory and practice of projective rectification
Download references
This project was supported by the German Federal Ministry of Education and Research (BMBF) under project number 03ZZ0436
Fraunhofer Institute for Applied Optics and Precision Engineering IOF
conceived and implemented the simulation framework
programmed the software for camera calibration and 3D reconstruction
participated in the analysis of the data and detailed discussions
wrote the manuscript based on the input from all authors
The authors declare that they have no conflict of interest
Accepted article preview online: 14 September 2018
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DOI: https://doi.org/10.1038/s41377-018-0072-3
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High-speed projection of light patterns is enabling scientists in Germany to image moving three-dimensional objects
Capturing the minute surface details of moving or deforming objects
Stefan Heist at Friedrich Schiller University and Fraunhofer IOF in Jena
and co-workers have used a GOBO (GOes Before Optics) projector together with two cameras to create a sensor for measuring 3D shapes
The GOBO projects a continually changing pattern onto an object of interest
and the pattern is picked up by the cameras
The team calculated the optimal design of the aperiodic light patterns to generate a dense 3D cloud of data points
Their system accurately captured and reconstructed three-dimensional dynamic processes such as a ball being kicked
I designed the plastic parts in Fusion 360 which is pretty easy to use 3D cad program
I selected PETG plastic which can stand up higher temperatures (90-110 °C / 194-230 °F) instead of PLA (70-80 °C / 158-176 °F) which I usually use
I would still not use this with incandescent model lights since they get much hotter
I used this with Godox AD600BM that has a led modeling light and the adapter did not get too hot with that
I originally printed it with white PETG but that was too translucent and I had to paint it black and tape the inside with aluminum foil tape
The adapter is designed so that you can print more middle rings if you need more slots for the gobos
One is always used for diffusion ring and two for patterns and gels
I printed M5 threads directly to the plastic and they still seem quite robust after a few assemblies
They are not meant to be opened constantly so that seems to work even at a not so big M5 thread size
I used threaded rods that go throughout the whole length of the adapter and gives it more rigidity in case it gets too hot
I mentioned that the macro extension tube was cheap
I had to fix/glue it even before the first tests
If this would be used daily macro ring mount should definitely be a more robust one
I still think though it’s better to buy strobe and lens mounts instead of printing
They are quite cheap and get more wear so they are better to be metal instead of printed plastic
You can find the STL files here and Fusion360 archive here
I also printed some gobos which can be rotated approximately 180 degrees in their slots
Diffusion: Diffusion fabric glued to 3D printed ring
Fusion 360 accepts SVG files so you can import all kinds of graphics
Laser printed: Laser printed image on a transparency that is glued to a 3D printed ring
After finishing the adapter I did a small photoshoot in my home studio where I took some self-portraits and photos with my trusted model Frank “the skeleton“
You can get quite dramatic light with this which is something that I like
the patterns are very sharp too (of course this is not always wanted)
I took five photos with different configurations
I printed the patterns quite large and when I print more I will do narrower slots and smaller shapes
I had to put strobe quite close to the subject which gave me some problems in placing the light
I’m quite happy with the result and since I’m a former engineer this also satisfies that side of me
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has officially endorsed the Governor Ododo Business Outreach (GOBO) initiative
This program is designed to uplift marginalized groups and provide economic opportunities at the community level
aligning with the Governor’s vision of inclusive governance
In a recent meeting with the Kogi State Forum of Senior Special Assistants on November 6
Governor Ododo expressed his full support for GOBO
the initiative has already made a positive impact by increasing visibility and support among petty traders and small businesses
It offers sustainable business avenues for individuals who previously lacked access to financial resources and market opportunities
Chairman of the Kogi State Forum of Senior Special Assistants
expressed gratitude to the Governor for his endorsement and support
commended the forum for its dedication to GOBO and its commitment to enhancing the quality of life for citizens
He assured continued support and encouraged further efforts to expand GOBO’s reach across the state
the forum also presented an award of excellence to former Governor Alhaji Yahaya Adoza Bello
recognizing his contributions to the state’s growth and effective governance
particularly in the selection of Governor Ododo and his Deputy
This development underscores the importance of government support for entrepreneurship development in Kogi State
Small and medium-scale enterprises have played a significant role in the state’s economic growth
and the GOBO initiative exemplifies the potential of grassroots-driven solutions and inclusive growth
It represents a significant step towards sustainable development in Kogi State
and website in this browser for the next time I comment
Alice Houstons
The first example of creative lighting comes from Pye Jirsa, who uses gels and gobos to produce interesting
As we conclude this week with an amazing thread of photographs
we hope that you take inspiration in them and capture moments that are beyond enlightening
But what matters most is your ability to think out of the box and make the best possible use of the situation at hand
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Posted in: Featured Alumni
A special thanks to alumnus Altair Gobo and the students who served as part of the CHSS Professional Mentor Program
The photo above is from a March 2016 meeting where students got an opportunity to learn from a mentor who also studied at Montclair State University
Gobo was born in Jersey City and grew up in Cliffside Park
Gobo didn’t start out in financial services after college
He graduated from Montclair State University with a BA in Psychology and taught high-school for six years before beginning a life-changing career in financial services
He is the author of several published articles and has been a guest on CNBC
The PMP mentees were paired as a group with the mentor to explore career possibilities beyond a liberal arts and humanities degree
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Westcott just came out with a new optical snoot designed by Lindsay Adler
I recently had the opportunity to work with it in the studio and compare it to a similar optical snoot I used in a recent article so that I could determine if it was worth the upgrade
In short, an optical snoot is an attachment that goes on the end of a light that focuses the light through a lens and allows you to use different inserts to create crisp light patterns. A few months ago, I wrote this article
where I broke down how optical snoots work and how I used mine to get the shot:
Shot with some RGBW LED light panels and a cheap optical snoot from Clar
I recently had the opportunity to visit my friend's studio and spend the day seeing how it works and whether it was
worth the price increase over my cheap optical snoot
I went into this with the idea that I would not find any significant differences over the cheap optical snoot that I used
I spent a lot of time watching videos online and reading about this new device to see if I could find any reason at all to upgrade
Everything I saw about it was geared more towards how it works in general
I want to know specifically why one thing is better than the other options
here are some specific reasons why the Optical Spot is a better option
but let me walk you through in more detail why these three points are important
One of the integral parts of using an optical snoot is the ability to create precise patterns that shape the crisp edges of light as it comes out of the lens at the end
little discs with patterns carved in them) and there are also flags
The flags are inserted at some point in the body of the optical snoot between the light and the end of the lens to create sharp
I created that image with two flags that came together at an angle to carve out the triangle pattern on the model's torso
I actually had to put it into fast motion while I spent quite some time getting it just right
When I was creating the actual image that was the source inspiration for the video
the model had to hold extremely still for about a minute in her pose while I maneuvered the removable flag pieces in and out and around the pins that were blocking me from freely rotating the flags
If you go to this part of the video (starting at 1:22)
you can see that it takes me seconds to create multiple shapes with the Lindsay Adler version
The built-in flags make it easy and fast to create different shapes
A lot of the creative optical snoot pictures I see online are done with precise placement over the eyes or other parts of the body where the model has to hold a pose and the patterns are then put on the model in a precise way
Being able to do that quickly is a huge bonus
Let me start by explaining how the gobo holder works on my other optical snoot
The gobo holder for the Godox/Clar optical snoot
"Customers like you also bought this" and that was the first time I learned that you need a separate piece to hold the gobos in place
The notable difference is that the gobos slide into place and can easily be repositioned if needed without having to stop and unscrew the two pieces to try to reposition them
The other difference is that you have much more room to move the gobo holder once it is in place
you can only rotate it about 90 degrees to try to get the correct position
you have much more range to rotate the gobo holder around
but when you are experimenting with creative looks and you have the freedom to change something about 800% faster
When I was researching different optical snoots
one of the issues that came up was the limitation on which lights were suitable for each optical snoot
the bulb gets hot and needs space around it for the heat to dissipate
When you put an optical snoot over the front of the bulb
the base of it where it attaches to the Bowens mount of the light is not wide enough to allow it to fit over a Godox AD600 Pro
even if you wanted to try to ruin your bulbs
Odd that the Godox mount is not big enough to use with all Godox lights..
The wide base of the Opitcal Spot allows it to be used on a Godox AD600 Pro
but the manual specifically states that it can be used with strobes up to 600 Ws because the wide base allows enough space for the heat to dissipate with strobes as powerful as 600 Ws
Using the Westcott Optical Spot with a Godox AD 600 Pro
If you are looking at getting an optical snoot and you want a high-quality item
If you are looking to get an optical snoot and you are wondering why you would want to pay extra for the Westcott version
consider these issues: do the lights that you have currently work with what you want to get
or do you need to get a new light for several hundred dollars that can accommodate the heat and size restrictions of another optical snoot
Are there kit pieces that you need to take the creative shots that you have in mind
Are you going to be held back during use by the inefficient workflow of trying to use the different accessories to create the images you want during a shoot
More sample images and lighting setups are in the video
I have a detailed walkthrough of each of these points and some samples of the lighting setups and sample images in the video above. Let me know if you have any questions about either system. You can purchase the Optical Spot here
Images used with permission of Zachary Lee
Jeff Bennion is a San Diego-based portrait photographer specializing in boudoir and fashion photography
He is also an attorney licensed in California
A gobo is the disc that goes into the optical snoot
If you mean that $500 is pretty steep for an optical snoot kit
then I would agree at least to the extent that it's on the pricier end of the spectrum
That was what led me to want to look into it and compare it to my kit
probably the cheapest kit out there at about $130
when you are looking at equipment for your business
the question you have to ask is whether the equipment is going to make you money versus buying a cheaper version
the question here is whether having this system will help you make a couple hundred dollars more over the course of your career
that is what I came into this article to show
I wanted to highlight the differences that I found that make it helpful and would justify the price to help someone stuck between choosing one over the other
Does that mean it is interchangeable for various brand mounts
how much difference would this be to using the bron optical snoot which is only available for the picolite
This seems on the face of it to be a good option so wouldn't need to change strobe as well (600w limit of this would be enough for my uses)
One thing that was important to me was the ability to use it with a variety of lights because you can get different effects from different powered LEDs in particular
I would just go with whatever option gets to the most variety of use
There is apparently a Pico/Mobil Adaptor for Pulso Reflectors
So probably you would need that then the Broncolor mount that's made for this optical snoot from Bowen
Is there any light lost through the westcott
I'm currently using a godox sa-p projector with godox S30 (30watts)
I also have a godox ML60 (60watts) which I tried mounting the sa-p with the godox sa-17
I was expecting to have twice the light output with the ML60 over the S30 but was saddened to findout it was a much weaker output from the S30
That is the kit that I used to make my previous video
Not sure about the light output change though
V-Flat World, one of the more well-known companies that produces the large studio lighting modifiers known as v-flats, announced a series of “gobos” called Shadow Boards that mimic the look of sunlight through windows
Gobos — shorthand for go-betweens — are typically objects placed in front of or inside of a light source in order to change the shape of the light or the shadow cast by it
The name is quite literal: it’s an object that “goes between” the light and the subject
although gobo is a more common modern term
Gobos have for years been used to cast shaped light in many situations
from stage spotlights to backgrounds of photo shoots
They perhaps aren’t as popular as they were a few decades ago but many photographers will still employ them tactically when the situation calls for it
V-Flat World’s new Shadow Boards are designed to be used on food and product photography and are mainly meant to mimic the look of hash sunlight streaming in through a window
Made out of PVC and measuring 17 inches by 20 inches by 3 millimeters
these simple compact boards promise to add depth to still-life photography
“Elevate your imagery to new heights with these innovative boards designed to effortlessly recreate the enchanting play of shadows and light that nature bestows,” V-Flat world says
While gobos can be used to shape light or shadows
the goal of these Shadow Boards is meant to more emphasize the latter
lifeless shots and embrace the depth and dimensionality that only authentic shadows can provide
Whether you’re a seasoned photographer or just starting
Shadow Boards open up a world of possibilities
and watch as your images come to life with a captivating interplay of shadows and highlights.”
Photographers can use the Shadow Boards in a couple of ways
Since they will likely be relying on fully artificial studio lighting when they are employed (if a photographer is faking a window
the hard light that is being cast through the gobo can either be pointed only on the background or it can be aimed at the subject too
Aiming the gobo and light at the background would allow a photographer to specifically craft different light to illuminate the subject while using the hard light and the gobo would allow them to play with those shadows on the subject
Whichever of these a photographer chooses to use will depend on the vision or client request
V-Flat World has a large assortment of Shadow Boards available and while the most eye-catching are the gobos that mimic windows
there are a few options that are meant to mimic light reflecting off prisms or light bulbs
such as the “circles” or “scattered diamonds” boards
All of the boards are available to order directly from V-Flat World for $25 each, while a few arrangements of a predetermined set of three are available for $60
Faculty Faculty-Stories 2017-2018
Though MMC has been the sole degree-granting institution for the college program at the Bedford Hills Correctional Facility in Bedford Hills, New York, since 1997, this year holds special meaning for the relationship: September marks the 20th anniversary of when the program was officially deemed an extension campus of MMC
We’ll be celebrating and sharing the stories of Bedford Hills students and alums
The Kogi Forum of Senior Special Assistants (KFSSA) and the Governor Ododo Business Outreach (GOBO) recently visited Kabba Central Market
The outreach aimed to empower local traders and engage community leaders
marking a significant step towards socioeconomic development
Yahaya Shehu Ahmed,the team began with a courtesy visit to His Royal Majesty
the Obaro of Kabba to intimate the traditional ruler with GOBO’s objectives and its impact on the local community
which focuses on delivering benefits through empowerment and business support
Oba Owoniyi warmly received the delegation
commending the initiative and Governor Ahmed Usman Ododo’s foresight
He expressed satisfaction with the outreach program and provided blessings while assuring support
he directed two chiefs to accompany the KFSSA team to the market
the Executive Chairman of Kabba-Bunu Local Government Area
He praised KFSSA and GOBO for bridging gaps between government officials and the grassroots
Dare Michael emphasized the importance of collaborative efforts to advance the governor’s vision and promised his support
the team was met with enthusiasm from traders and hawkers
The outreach provided direct financial support
showcasing GOBO’s commitment to grassroots economic activities
each received 50,000 naira to expand their businesses
The financial boost aimed to alleviate challenges and inspire confidence in government support for ordinary citizens
Beneficiaries expressed gratitude to Governor Ododo and the GOBO team
Many shared their struggles and noted that this assistance would significantly improve their income
They also prayed for the governor’s success during his tenure
By adminNov 07
The Governor of Kogi State has thrown his weight behind the Governor Ododo Business Outreach (GOBO) initiative
a program aimed at uplifting marginalized groups and providing economic opportunities at the community level
During a strategic meeting with the Kogi State Forum of Senior Special Assistants in his office on Thursday
the Governor expressed his support for GOBO
which aligns with his vision of inclusive governance
with increased visibility and support among petty traders and small businesses
The initiative provides sustainable business avenues for those previously lacking access to financial resources and market opportunities
thanked the Governor for his encouragement and support
Governor Usman Ododo commended the forum’s dedication to GOBO and its commitment to improving citizens’ quality of life
assuring continued support and encouraging ways to deepen GOBO’s impact across the state
The forum also presented an award of excellence to former Governor Alhaji Yahaya Adoza Bello
particularly the choice of Gov Ododo and his Deputy
This development is consistent with research highlighting the importance of government support for entrepreneurship development in Kogi State
Shehu noted that small and medium-scale enterprises have significantly contributed to the state’s economic growth
stressing that the GOBO initiative demonstrates the power of grassroots-driven solutions and inclusive growth
marking a step towards sustainable development in Kogi State
Its first use is as a “revolutionary new fresnel-lens modifier.” By using a special lens to make light travel in a straight line
the flash add-on boosts your total output by 2 to 3 stops of light
“This gives your flash greater reach when shooting distant subjects
brighter light when you need more than just your bare flash,” MagMod tells PetaPixel
“This increased output also allows you to reduce your flash power to significantly increase recycle times
You can collapse the MagBeam to various stages to adjust your beam pattern
from having a super-focused light with a hard edge when fully extended
to putting out a wider beam when collapsed down
The second use for the MagBeam is as a “gobo-projecting thing-of-wonder.” After collapsing the MagBeam down
you can add custom MagMasks to project various patterns and shapes into your shot with light and shadows
“MagMasks are our paper-thin custom-made stainless steel ‘gobos’ that ‘go between’ your flash and the lens in the MagBeam,” MagMod says
“This pattern is then imaged through the lens and projected out where you want it to go
Here are some sample photos captured using the MagBeam and its MagMasks:
The MagBeam just launched on Kickstarter
where it has quickly blown way past its initial $25,000 fundraising campaign
Over 500 photographers have already pledged over $80,000 toward the project in just a day
A pledge of $55 or more will get you a MagBeam if/when it begins shipping in June 2016
Since MagMod has already established its reputation with a couple of successful Kickstarter deliveries
this campaign is likely a safer bet than some of the photo gear fundraising campaigns out there
AYODHYA The theft of 3,800 bamboo lights installed on the trees of Ram Path and 36 gobo projector lights on Bhakti Path
has come to light in temple town Ayodhya after the matter was reported to the police by a contractor
As many as 6,400 bamboo lights were installed on Ram Path and 96 gobo projector lights on Bhakti Path by the firm - Yash Enterprises and Krishna automobiles - under the contract awarded by the Ayodhya Development Authority
(File Photo) As many as 6,400 bamboo lights were installed on Ram Path and 96 gobo projector lights on Bhakti Path by the firm - Yash Enterprises and Krishna automobiles - under the contract awarded by the Ayodhya Development Authority
ALSO READ- Religion no bound: Akshay Kumar donates ₹1.21 cr to Haji Ali Dargah after pitching ₹3 cr for Ram Mandir construction
3,800 bamboo lights and 36 gobo projector lights installed on Ram Path and Bhakti Path were stolen and a case was lodged at the Ram Janmabhoomi police station on August 9
ALSO READ- Every God was born human: Punjab & Haryana HC while quashing FIR against actor
he stated that “A total of 6,400 bamboo lights and 96 gobo projector lights were installed on Ram Path and Bhakti Path
it was found that some lights were missing
Around 3,800 bamboo lights and 36 gobo projector lights were stolen by some unidentified thieves.”
ALSO READ- Ayodhya Ram temple chief priest flays NCERT over revised textbook, says…
the police refused to comment on the theft
By adminJan 30
Kogi State Forum of Senior Special Assistants (KFSSA) has applauded Governor Ahmed Usman Ododo for his unwavering commitment to the citizens of the state
In a statement signed by the Chairman of KFSSA
the Forum expressed gratitude to the Governor for his support for its project
‘Governor Ododo Business Outreach’ (GOBO) initiative
Yahaya said Governor Ododo’s visionary leadership and trust in the KFSSA’s dedication to promoting his administration’s efforts in sustainable socio-economic outreach has been a game-changer for our people
the Forum has been able to reach out to petty traders across the state
providing them with economic support and empowerment
We have also engaged traditional rulers in these communities
your welfarist approach to governance has made all the difference
Your administration’s commitment to the development of Kogi State is evident in the numerous projects and initiatives you have undertaken
From infrastructure development to healthcare
your vision for a greater Kogi State is unfolding before our eyes
we are grateful for your unwavering dedication to providing economic support for the less privileged petty traders
We assure you of our resolve to continuously take this flagship program to greater heights
benefiting our people and promoting your administration’s efforts
“We pledge our loyalty and commitment to your visionary servant leadership
Your selfless service to Kogi State is a shining example of what it means to be a true leader
We appreciate your admonition and generous donation to our forum
and we promise to continue making you proud,” he said
Hon Yahaya assured Governor Ododo that as his foot soldiers
KFSSA is prepared to execute the GOBO Initiative to his continuous admiration
He pledged that the Forum will take Ododo’s message of Advanced New Direction
and accelerated strategic development of Kogi State to the grassroots
ensuring that his vision for a greater Kogi State becomes a reality
A few weeks ago, I got my hands on a light modifier I've always wanted to have in our studio. Westcott's brand new Optical Spot is one of the coolest and most useful light modifiers I've ever seen
I'm going to show you why you might want one or two for your photography
I've accumulated a ton of photography gear
but I also have a ton of crazy and quirky light modifiers and gadgets I thought I'd use but wound up never touching
The Optical Snoot by Westcott falls in the essentials category
and I'm already thinking of buying a second or third one because they are so useful
as the light leaves your flash and passes by the object you want to project against your background (known as a gobo or go-between)
the light refracts and scatters as it hits the final material
This causes the edges to be blurred or out of focus
fashion photographer Lindsay Adler understood the need for a reasonably affordable alternative and teamed up with Westcott to produce the Optical Spot
A few of the dozens of gobo patterns available
I outline many of the features the Optical Spot offers as well as some of my criticisms
but I'll quickly give you an overview here in written form as well
This light modifier is super powerful and the possibilities are limitless
If you are a portrait photographer who wants to control the lighting on your background
the Optical Spot makes it incredibly easy to project any shape onto your canvas
If you like shooting fashion photography and want to create strange and quirky lighting effects on your model's face
this thing makes that extremely easy as well
Perhaps you are a product photographer or shoot architecture and love to add specific highlights on your products or interiors
This will allow you to create the effect directly in camera and keep you from having to build it in Photoshop
Unlike large softboxes or tight reflector dishes
the Optical Spot is more than a one-trick pony and can give you a ton of options in a single package
Every awesome light modifier comes with a few drawbacks
The main problem is it is designed for strobes with LED modeling lamps to help keep everything running cool
I use the Optical Spot with a Profoto D1 that has an incandescent bulb
Another issue I had with this light modifier is something not unique to the Optical Spot but with all modifiers using a lens or fresnel is that you need someone managing the light while you shoot
I found it to be nearly impossible to get the perfect lighting on my subject's face while also maintaining a fluid and organic photoshoot
Having an assistant work with you and your model is going to make your life a lot easier
there are a few design choices that I think could be improved upon
like making the Gobo holder a different size
or color to help differentiate it from the four other metal leaves
the mechanism for attaching the gobo holder itself isn't quite as elegant as it could be
and I found myself inserting the holder off-kilter
The mounting isn't something you can do without looking at the modifier; instead
Overall, I love this light modifier and think it offers a ton of lighting flexibility and creativity. In the test shoot I did in the studio, I used the light modifier up front and center with some crazy effects lighting my friend Christie Trainer
and I'm excited to play around with this style of lighting more in the future
I can easily see myself using this light modifier more subtly by blurring effects on the background or creating dabbled light across a full set
The Optical Spot could also be super handy in lighting video sets where you want a specific pattern
to be projected permanently through a modeling light
and if you want to start projecting multiple patterns at the same time
I can easily see myself buying one or two more of these just to give the maximum amount of lighting options on more complex shoots
A few examples of using just the built in metal leaves with gels
Patrick Hall is a founder of Fstoppers.com and a photographer based out of Charleston
Strobepro in Canada has had a similar device out for a couple of years
The thing I probably liked the most about it was that you can use it with strobes up to 600ws per the manual and COB LEDs up to 100w
With all the great COB LEDs coming out lately
You didn't mention the amount of light the snoot + lens requires
I have the older StrobePro and find with a Canon 24-70 2.8 lens I have to crank my B10+ up to 10 if the strobe is more than a few feet from the model
The Kogi State Commissioner for Information and Communications
has reiterated Governor Ododo’s unwavering commitment towards infrastructural and human capital development in the state
Hon Fanwo made this known as he received representatives of Governor Ododo Business Outreach (GOBO) in his office in Lokoja
The commissioner expressed his satisfaction and absolute support for GOBO initiative as it is a programme that aligns with Governor Ododo’s agenda to alleviate people from abject poverty in the state
Hon Fanwo emphasized that His Excellency has been performing tremendously well
ranging from the welfare of the civil servants to infrastructural developments
stressing the joy of commuters over Zone 8 Roundabout to GYB Junction Road
highlighting that the road now wears a new look as it has been dualised and street lights fixed for easy and safe movements
“I’m satisfied and fully in support of GOBO initiative
I hereby accept the request to be the Patron of the forum
It is cystal clear that the forum’s aims and objectives are in line with Governor Ododo’s consolidation and continuity agenda
His Excellency is resolute for infrastructural and human capital developments
His signature projects are visible for all to see
more than 10 Local Government Areas have their township roads under construction
The Zone 8 – GYB Junction has been the latest talk in town as it has a new edifice
The construction is completed and streetlights have been installed for the safety of the commuters
I hereby grant 30 minutes to air GOBO programmer on weekly bases on Kogi Radio in English
I also grant the Chairman of Kogi State Senior Special Assistants Forum
two pages about GOBO on The Graphic Newspaper,” Hon Fanwo promised
and co-operative as appointees to make His Excellency’s work easier
briefed the Hon Commissioner on the mission of GOBO initiative and the programs that have been organized in empowering small-scale entrepreneurs and vulnerable people
He added that GOBO initiative was launched on October 31st
with the aim of uplifting marginalised groups and providing economic opportunities at the community level
emphasizing that the initiative had already shown positive impact
Hon Yahaya commended Hon Fanwo for being a pragmatic
and competent leader and for relentlessly projecting the image of the state at all levels as the Chief Information Officer of the state
Technical services provider continues spending spree with eighth acquisition this year
Keywords Studios has inked a deal worth £26 million for the acquisition of Studio Gobo and its subsidiary Electric Square
A GamesIndustry.biz Best Places to Work award winner
Studio Gobo has three sites across Brighton and Hove
where it provides game development services
Considerations of the deal include £10.5 million cash
and over 250,000 shares in Keywords; the remaining £11 million is payable in a mix of cash and shares
All sellers are remaining at the company under the continued direction of CEO Tony Beckwith
"As we look to build upon our strong foundations
Keywords leading position in the video games industry
its breadth of services and its geographical reach will provide us with a strong and broader platform from which to deliver our ambitious growth plans," said Beckwith
Studio Gobo now employs 170 software engineers
Studio Gobo provides services including full game development
It has worked on projects such as Disney Infinity
"As winner of GamesIndustry.biz's Best Places to Work 2017 award
its Brighton and Hove locations and strong culture is also a major draw for talent around the UK and beyond
"We look forward to working closely with Gobo's highly talented team to build upon their strong industry reputation and relationships with some of the world's leading games developers and publishers."
No part of this website or its content may be reproduced without the copyright owner's permission
GAMESINDUSTRY.BIZ is a registered trademark of Gamer Network Limited
developing full games for Microsoft and other clients
Studio Gobo has rebranded its second studio in a bid to give it a separate identity
The firm's Brighton team will now be known as Electric Square
and has relocated to new premises in the town centre
with plans to reach 100 by the end of next year
Studio Gobo was already split into two studios: one for its hometown of Hove and one for neighbouring Brighton
The latter was formed in Hove in November 2015
but moving into Brighton will give the team the chance to forge its own identity and expand what the Gobo company overall can offer
Electric Square will operate mostly through a work-for-hire model
and it has already secured several high-profile clients
it plans to develop full projects rather than co-developing ongoing ones
It also describes itself as "platform agnostic"
whereas Studio Gobo focuses purely on console development
partly for security and partly for creative ambition," says Jon Gibson
who leads Electric Square alongside technical director Tim Chapman and art director Jason Green
"It's nice to work on different things so we can develop different expertise within the studio
It's also more interesting for our people not to be locked into the same sort of projects for the duration of their career."
it's important for all of us to pick the right projects to work on"
He adds that both Electric Square and Studio Gobo are determinedly selective when it comes to choosing the projects on which they collaborate: "We're very focused on staff welfare
[so] it's important for all of us to pick the right projects to work on
We don't just take anything that's a commercial opportunity
We ensure our teams work IP they want to work on and are proud to work on."
The revamped studio takes it name from its new Brighton premises
The 1930s building was originally a showroom for new electricity-powered technologies based on innovations researched upstairs
on the floors which the Gobo team now occupy
The building's art deco decor has also influenced Electric Square's branding and logo design
The rebranding underlines that this is not just a second team
but one with a new identity that can offer expertise that Studio Gobo doesn't have
so I've rarely worked in the areas where [Jon
Tim and Jason] have worked," says Tony Beckwith
"There's an area of specialisation they have that I honestly know nothing about
That was the reason for them being a separate studio."
Gibson adds: "The other reason is the structure
We wanted to replicate the way that Gobo was built
rather than growing towards double the size of the company and needing a multi-layered management structure that changes that dynamic
"We're able to have a flat structure because we're two separate studios of a size where you can do that
Once you start having 150-plus people it's almost impossible to have that kind of structure
and suddenly it doesn't feel like that family atmosphere where everyone knows each other
Suddenly it feels like this big corporation
and we didn't want to go that way because it would have ruined everything that made it successful
"We want to work with great partners on great games based on great IP
A lot of people chase the free-to-play Holy Grail
but for the other 99 it can be quite a high-risk development strategy
there are lots of great partners with great IP that want to find great developers to work with
Studio Gobo is currently working on an unannounced project with Ubisoft
It is perhaps best known for creating content for the Disney Infinity series
Guardians of the Galaxy and classic Star Wars trilogy playsets
It had also been working on content based on Moana before the franchise was scrapped by Disney
While the cancellation of a project can severely damage work-for-hire studios
Gibson reiterates that handling multiple projects across Studio Gobo and Electric Square minimises this risk
"When you have one project with one publisher..
you're entirely dependent on that one revenue stream
and if something happens it can put you in a very risky position," he says
"You need to be able to support the business until you get the next project
But we're working on multiple projects right now
and that's one way to mitigate against that risk
As long as you structure your business that way it's much more predictable and much safer than the self-publishing business."
"We're working on multiple projects right now
and that's one way to mitigate against risk"
The demise of Disney Infinity actually had less impact on Studio Gobo than might be expected
it enabled the company to shake up its two teams by allowing people to switch projects or take on new career challenges
the Brighton team was in the building next door to the Hove team
we were growing enormously," Electric Square art director Jason Green explains
it allowed us to offer people the chance to move across to the other studio next door and help out
"The two studios actually became like a great big super-Gobo for a bit
and then when we separated again everyone was asked if they wanted to move across
Then when the Hove team started working with Ubisoft
we asked if anyone wanted to come back and some did
There were people at Gobo Hove who decided to move across to Electric Square
Studio Gobo was named as one of the winners in our inaugural Best Places To Work Awards last month
The hope is that the rebranding of Electric Square and clearer communication about the projects the two studios are working on will enable both to appeal to a broader range of new talent
Recruitment manager Jacob Kimber says: "The projects are quite different
We can now be really clear on the requirements for each studio's project
and I think that will really help us out [when it comes to recruitment]."
Electric Square moved into its new premises last month
with a new website due to go live this week
By adminNov 23
The Kogi Forum of Senior Special Assistants (KFSSA) and leaders of the Governor Ododo Business Outreach (GOBO) has provided direct financial support to 20 petty traders in Kabba Central Market
tomatoes and roasted plantains in Kabba on Friday
Each beneficiary received 50,000 naira to expand their businesses
the gesture aimed to improve the economic situation of the traders and inspire confidence in the government’s dedication to addressing the needs of ordinary citizens
He explained that the initiative also included plans to monitor the progress of the beneficiaries
ensuring that the financial assistance achieves its intended purpose
“This outreach program marked a significant step in bringing socioeconomic development closer to the grassroots
“The success of the Kabba-Bunu outreach is expected to serve as a model for similar initiatives in other parts of Kogi West Senatorial District and the state
more communities will benefit from its efforts to empower individuals and enhance economic development,” he said
Augustine Egbebi were tasked with following up on the traders’ activities
The delegation began their activities with a courtesy visit to the palace of the Obaro of Kabba
The traditional ruler commended the initiative and the foresight of Governor Ahmed Usman Ododo in appointing competent individuals dedicated to improving the lives of citizens
The team then visited the official residence of the Executive Chairman of Kabba-Bunu Local Government Area
The council chairman expressed his appreciation for the efforts of KFSSA and GOBO
noting that the outreach was a commendable step toward bridging the gap between government appointees and the grassroots
While it’s not the first system of its kind to hit the market
what makes this unit stand apart from the crowd is it has a 360° rotatable design
and supports Iris attachments from several other brands
Full disclosure: This sponsored article is brought to you by Godox
The BFP light modifier from Godox users gobos and a “snoot” to create interesting precision shapes and patterns with crisp light edges that can be projected on the backgrounds
The meticulously crafted snoot (lenses ranging from 48mm to 150mm) produces a sharp
clear circle of light (as long as you’ve adjusted your focus) with precise color accuracy
offering users a completely uniform brightness from the center to the edge providing vivid
true-to-life colors and sharp details from edge to edge
you can adjust the clarity or softness of the light projection as much in either direction as you like
The innovative 360° rotatable design also allows for effortless gobo adjustments without having to remove and reinsert the gobos for trial and error movements
ensuring uninterrupted creative flow by simply rotating the front part of the BFP to align the inserts the way you want and achieve your desired look
While there are several systems like this on the market ranging from the very expensive to more affordable (ie Profoto
the Godox BFP (and BLP) light modifiers have cornered the market on quality and affordable with some interesting improvements over its competition
the system is compatible with the majority of Bowens mount flash systems
Optional speed rings are available for use with other lights including Profoto
The new BFP modifier from Godox ensures a clear projection regardless of LED or Strobe version usage and has far less light leakage than other brands of Gobo projection systems
but the company says that each system is “designed in accordance with the distinct light-emitting characteristics of flash and LED lights
aiming to achieve optimal lighting outcomes
they cannot be interchangeable..” This means
that while most are designed for flash heads
the system can get too hot to make adjustments
and/or it can even melt/warp the lenses and gobo inserts or gels
The Godox BFP comes with the projection system (and Bowens mount), an 85mm lens (ef-mount)
The system comes neatly contained in a well-padded travel bag including a separate/additional bag for the gel holder
The small gel holder fits snuggly over the end of the Godox lenses which still allows you to adjust the focus easily while using the combined system
Placement and removal are as simple as just pushing or pulling it respectively over the lens
The BFP is about 2 inches longer than the BLP version with the extra space designed to help dissipate heat generated from the popping strobe (and/or modeling lamps)
While you technically can still use a continuous light (or strobe) on either system
using an LED on the BFP system with its extra space may contribute to light loss and potentially make it not worth it
We recommend getting these projector modifiers for their intended light to ensure the best quality of light for your projects
The system leverages an EF-mount system which could prove advantageous to Canon shooters as they can technically use any of their existing Canon lenses on the system
giving them much more flexibility in focal lengths if they find themselves needing to go outside of the provided range of the four Godox lenses
the four crafted by Godox are designed specifically to ensure superior optical effects along with safe and seamless operation since they have been built with a special heat-insulation cover
users can simply put one of the provided Gobo inserts into the holder and place that into the slot on the BFP system to start creating
Godox has created this version of the light with a 360° rotatable mount allowing users to adjust the gobo positioning without having to remove and reinsert the whole system
effectively speeding up their time on set and allowing for much more precision adjustments
users don’t even need to use a Gobo insert since they can create some custom shapes and patterns using the built-in shutter blades
One of the key and more impressive features of the Godox BFP system I’ve already mentioned above is the 360-degree rotatable design for quick and easy Gobo adjustments
Based on experience with other projector systems
this feature alone was a MASSIVE time saver
and finger-burn saver since I never had to touch the gobo inserts to make adjustments on set
the BFP (and BLP) boasts a spacious base with multiple vent openings along the body for exceptional heat dissipation
The wide angle lens allows for more flexible use in smaller/confined spaces while the 150mm provides users with a sharp projection over longer distances
but if you expect to be running the light for a long day
it may be best to use the official Godox lenses to ensure the best results and avoid any heat issues
the Godox BFP also has four Shutter Blade controls that allow users to create their own shapes without the need or use of additional Gobo inserts
users will just see the standard circle projection
it’s possible to create a plethora of custom shapes including squares
Regardless of what shapes you choose to make
the real decision is to use that projection on the background
Below are some examples of the gobos and diaphragm inserts
and gel colors using the Godox BFP projection system;
The best part about the gels is that even though Godox has precut kits ready to use out of the box
users can very easily cut and/or tape their own existing gels over the gel mounts as well
making it incredibly easy to get up and running with the tools they already have at hand
So how does this all pan out in an actual shoot
While this type of light modifier is incredibly “niche” you can do so many incredible things with it
This can range from creative portraits even all the way over to product and food & beverage photography
It’s up to the user if you want to use the BFP as your only light or in combination with others
you can create some wild and impressive images no matter which direction you choose
In some of the test shots below, I used the BFP with the AD600Pro as the only light and other mixed lights to create some unique portraits and some fun product/toy photographs
I found it the most satisfying when used in a multi-light setup
The only challenge when using the BFP when photographing people is unless it’s being used for the background
you have to get your subjects to hold very very still once you’ve dialed in the settings and positioned the light precisely the way you want it
It doesn’t take much for your subject to slide out of the perfect frame
so just be aware of that when prepping your shoot
or a handy assistant able to move the light for you handheld
I think my favorite setup was using the BFP behind my subject using a translum paper between them to create a colored blue circle while using a red gel on my main light to create a kind of cyberpunk almost combination of looks
If I had more of the BFPs I would have added more shapes on my model’s face/body to create even more interesting combinations
Below are some of the images created using the Godox BFP Light Modifier and the AD600Pro;
The BFP gives users the ability to project shapes on both the backgrounds and the subjects which can help fashion
and product photographers create a wild amount of intriguing looks or simply highlight a specific feature in a subtle and interesting way
I’ve only just started to explore the creative possibilities with this tool and I’ve already found new ways to offer unique experiences for my clients that will definitely be an asset moving forward
Full disclosure: This sponsored article was brought to you by Godox
in which our staff gives you a hands-on with unique and interesting products from across the photography landscape
The Showcase format affords manufacturers the opportunity to sponsor hands-on time with their products and our staff
and it lets them highlight what features they think are worth noting
but the opinions expressed from PetaPixel staff are genuine
Showcases should not be considered an endorsement by PetaPixel
A photo posted by Nick Fancher (@nickfancher) on Nov 24
Fancher created his DIY barn doors a couple months ago with some black foam board and black gaff after going to his local camera shop for a commercial solution and coming up empty
A photo posted by Nick Fancher (@nickfancher) on Oct 4
Here’s a 4-minute behind-the-scenes walkthrough of the shoot:
“When I showed up at the models apartment
I noticed that her door blinds also made a fantastic gobo when the flash was fired through them,” Fancher tells PetaPixel
“For the first couple scenarios I played with using the barn doors or the door blinds or both,” Fancher says
but when combined with the light through the blinds
Here are some of the resulting photos from the shoot:
Fancher is currently working on a follow-up book to Studio Anywhere. The new work will focus more on hard light scenarios and should be published sometime in the summer of 2016.
Image credits: Photographs and video by Nick Fancher and used with permission
Become a PetaPixel Member and access our content ad-free.
© 2025 PetaPixel Inc. All rights reserved.
Wembley and Gobo in “Fraggle Rock: Back to the Rock.”
Uncle Travelling Matt and aespa in “Fraggle Rock: Back to the Rock.”
Wembley and The Great Glitterini (voiced by Adam Lambert) in “Fraggle Rock: Back to the Rock.”
Doc (Lilli Cooper) and Sprocket in “Fraggle Rock: Back to the Rock.”
Leader (voiced by Catherine O’Hara) in “Fraggle Rock: Back to the Rock.”
Gobo and Mokey in “Fraggle Rock: Back to the Rock.”
There’s an energy swirling around the second season of “Fraggle Rock: Back to the Rock” for its producers Halle Stanford
“We get the phone call from Apple TV+ saying that they love the first season and it was a big hit,” Fusfeld says
“Let’s make some more and from there it’s like jumping in and going forward.”
Javascript is required for you to be able to read premium content
K-pop band aespa in a scene from "Fraggle Rock: Back to the Rock."
Mokey and Red in "Fraggle Rock: Back to the Rock," premiering March 29
Uncle Travelling Matt in "Fraggle Rock: Back to the Rock."
Mokey in a scene from "Fraggle Rock: Back to the Rock."
Junior Gorg and Gobo in "Fraggle Rock: Back to the Rock."
Wembley and Red in "Fraggle Rock: Back to the Rock."
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Ikon Profile Plus is a GOBO projector that boasts an array of features for architectural
and retail lighting applications requiring the projection of logos
Powered by a 40-watt cool white (9500K) LED source
which delivers a CRI of 80 and output of 4121 lumens
the Ikon Profile Plus delivers brightness and clarity
Its manually adjustable beam angle (15 – 30 degrees) and interchangeable GOBOs offer versatility
The fixture comes complete with useful accessories
The dual yoke locks securely into place using large plastic thumb-tightening screws and can be used either as a floor stand or hanging bracket
A safety eyelet is built-in to the rear of the fixture so that it may be secured to truss with a safety cable
One of the key features is its framing shutters
they allow users to craft the light produced by the unit into any three or four-sided shape
users can customise the Ikon Profile Plus’s projection to highlight venue features or specific areas
The beam angle may be manually adjusted (15 to 30-degrees) and the GOBO swapped out
allowing the projector to turn into a spotlight
Manual focus allows for the GOBO projection or spotlight to be focused or blurred
The Ikon Profile Plus provides a lot of lighting control options
Its digital LED display screen provides access to a menu-driven interface controlled by four push buttons
This facilitates setup for standalone operation or DMX addressing
with a choice between 3 or 4-channel modes
the unit is compatible with the RDM protocol
The fixture is also supplied with a UC IR wireless remote
the Ikon Profile Plus features locking power connections for easy power distribution and 3-pin DMX sockets for data linking between multiple units
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By adminOct 11
The launch of a flagship project of the Kogi State Forum of Senior Special Assistants (KFSSA)
has been rescheduled from October 12 to October 31
the Senior Special Assistant to Kogi State Governor on Land Matters
this strategic move is aimed at prioritizing the ongoing local government electioneering campaigns across the state
Alhaji Ipinmisho explained that GOBO is committed to empowering vulnerable citizens of Kogi State
“GOBO’s mission is to provide significant support to market women and empower the downtrodden and less privileged in Kogi State
The program’s objectives include: Providing financial support to market women and vulnerable groups
Fostering economic growth and development in Kogi State and Enhancing the standard of living for the less privileged,” he said
Alhaji Ipinmisho said GOBO is adopting an innovative funding model where fractions of the monthly salaries of all Senior Special Assistants to the Chief Servant of Kogi State will fund the program
demonstrating the state’s commitment to uplifting its citizens
“Under Governor Ahmed Usman Ododo’s leadership
Kogi State has made significant strides in improving the lives of its citizens
Recent initiatives include: approving a minimum wage increase to N72,500 for Kogi civil servants and suspending tax burdens on the approved sum for one year; Upgrading the Adogo airstrip to an international cargo airport
boosting the state’s economic development
“GOBO is expected to improve economic opportunities for market women and vulnerable groups
enhance economic growth and development in Kogi State and ensure better standard of living for the less privileged.”
He said by postponing the launch to October 31
the KFSSA aims to ensure a successful event that aligns with the state’s priorities
Magmod has become a household name in the strobist community
Their easy to attach modifiers that hold strong to your flashes through the use of magnets have quickly become the go-to modifier for a lot of professionals
Their newest release goes by the name of Magbeam and is a Fresnel lens light modifier that packs some tricks up its sleeve
Two to three more stops of light - The MagBeam’s special lenses collimate light (which is a fancy word for “making light travel in a straight line") that increases total flash output by 2 to 3 stops of light
This gives your flash greater reach when shooting distant subjects
brighter light when you need more than just your bare flash
This increased output also allows you to reduce your flash power to significantly increase recycle times
Variable spotlight pattern - When fully extended
the MagBeam gives you super-focused light with a hard edge
Collapse the MagBeam down one or two stages to create a wider beam pattern while retaining the beautiful shape and crisp edges
a Hollywood-style fresnel spotlight for speedlites
Gobo-projecting thing-of-wonder - Collapse the MagBeam down
and add our custom MagMasks and now you’ve transformed it into a pattern-projecting-thing-of-wonder
MagMasks are our paper-thin custom-made stainless steel 'gobos' that 'go between' your flash and the lens in the MagBeam
This pattern is then imaged through the lens and projected out where you want it to go
Collapsible design is easy - With a single ninja-like motion you can attach the MagBeam and set it up all with one hand
The MagBeam’s collapsible design also makes it incredibly portable and easy to store
freeing up valuable space in your camera bag
modular system - MagMod utilizes the invisible powers of magnetism to attach modifiers to your speedlites
completely eliminating the need for messy Velcro
straps and bands that all add complexity to your system
The two above features that I'm most looking forward to are the beam-focusing ability from the Fresnel lens as well as the ability to add a gobo
my favorite types of images to create are the ones that have interesting
This new modifier promises to open a lot of doors in that realm
Throw in the added bonus of giving your flashes more apparent power and working with their already easy to use magnetic system
and this new modifier will stack up nicely with the rest of the Magmod lineup
If you would like to see more info, as well as some sample images and fancy GIFs, head over to their Kickstarter page
Jason Vinson is a wedding and portrait photographer for Vinson Images based out of Bentonville
Ranked one of the Top 100 Wedding photographers in the World
he has a passion for educating and sharing his craft
this modifier system is the most comprehensive and easy to use for a variety of looks
Mario has given you this $Ma10 discount coupon to use on any purchase on our store
EXPIRES IN 90 DAYS SUN NOV 2 2016 20:58:40 GMT+0000 (UTC)